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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="Ahnehnois" data-source="post: 5963015" data-attributes="member: 17106"><p>Fair to say. But it's not all that clear that any particular set of changes constitutes a "forward" direction for the majority. Many people genuinely do seem to believe that older editions are better.</p><p></p><p>Personally, I would have thought that "forward" would be taking the design principles of 3e D&D and maintaining the flavor of earlier editions, but starting over with the math, removing high bonuses, wild imbalances, and resource management, and building the game back up again using only the elements needed for whatever tactical or dramatic experience the DM wants to create. But I suspect the 4e crowd would never go that way, and even 5e, while it purports to be close to this, isn't.</p><p></p><p>I'm sure you meant something by "foreward", but I'm not sure what.</p><p></p><p>The TV market has since gone two ways. One is appealing to the lowest common denominator, and putting out poor quality TV that gets people talking (this is most of reality TV and a lot of what's on the big networks). The second is picking a niche and making quality programming to appeal to that niche (this is a lot of what's on the higher-end cable networks: innovative dramas, insightful documentaries, unrestrained comedies). I wonder which way D&D will go.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5963015, member: 17106"] Fair to say. But it's not all that clear that any particular set of changes constitutes a "forward" direction for the majority. Many people genuinely do seem to believe that older editions are better. Personally, I would have thought that "forward" would be taking the design principles of 3e D&D and maintaining the flavor of earlier editions, but starting over with the math, removing high bonuses, wild imbalances, and resource management, and building the game back up again using only the elements needed for whatever tactical or dramatic experience the DM wants to create. But I suspect the 4e crowd would never go that way, and even 5e, while it purports to be close to this, isn't. I'm sure you meant something by "foreward", but I'm not sure what. The TV market has since gone two ways. One is appealing to the lowest common denominator, and putting out poor quality TV that gets people talking (this is most of reality TV and a lot of what's on the big networks). The second is picking a niche and making quality programming to appeal to that niche (this is a lot of what's on the higher-end cable networks: innovative dramas, insightful documentaries, unrestrained comedies). I wonder which way D&D will go. [/QUOTE]
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