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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="Neonchameleon" data-source="post: 5963036" data-attributes="member: 87792"><p>Pick a star and aim for it. <em>I don't care which one</em>. I don't want what is essentially a retroclone; I have the rulebooks for a <em>lot</em> of editions sitting on my shelves. And the idea that you can play 4e in 5e doesn't interest me - I have a perfectly good 4e as it stands. The idea you can play 1e in 5e doesn't interest me - as of next week (I hope) I will have a 1e DMG (I already have a 1e PHB, MM, and UA). The idea you can play 3e in 5e doesn't interest me - I can pick up a Pathfinder set without any trouble at all. For that matter the idea you can play any setting you like doesn't interest me - I have two editions of GURPS on my shelves.</p><p></p><p>The idea of gaming archaeology doesn't interest me (well, I'm buying the 1e DMG and would probably pick up a copy of RC D&D or even brown box D&D if released at a reasonable price). And it <em>especially</em> doesn't interest me as none of the groups I play with are true edition warriors - if the DM wants a system and they like the DM they will use that system.</p><p></p><p>Or if we're going into gaming archaeology, make it "By this axe I rule". The integral part of 1e that as far as I know WotC has barely touched. Not "Back to the dungeon" so much as "Who dares, wins". Powerful but twisty spells. Domains. Birthright.</p><p></p><p>Forward is literally any direction so long as they have a clear vision for what they want the game to be. "Uniting the editions" is not a vision for the game.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5963036, member: 87792"] Pick a star and aim for it. [I]I don't care which one[/I]. I don't want what is essentially a retroclone; I have the rulebooks for a [I]lot[/I] of editions sitting on my shelves. And the idea that you can play 4e in 5e doesn't interest me - I have a perfectly good 4e as it stands. The idea you can play 1e in 5e doesn't interest me - as of next week (I hope) I will have a 1e DMG (I already have a 1e PHB, MM, and UA). The idea you can play 3e in 5e doesn't interest me - I can pick up a Pathfinder set without any trouble at all. For that matter the idea you can play any setting you like doesn't interest me - I have two editions of GURPS on my shelves. The idea of gaming archaeology doesn't interest me (well, I'm buying the 1e DMG and would probably pick up a copy of RC D&D or even brown box D&D if released at a reasonable price). And it [I]especially[/I] doesn't interest me as none of the groups I play with are true edition warriors - if the DM wants a system and they like the DM they will use that system. Or if we're going into gaming archaeology, make it "By this axe I rule". The integral part of 1e that as far as I know WotC has barely touched. Not "Back to the dungeon" so much as "Who dares, wins". Powerful but twisty spells. Domains. Birthright. Forward is literally any direction so long as they have a clear vision for what they want the game to be. "Uniting the editions" is not a vision for the game. [/QUOTE]
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