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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="Zustiur" data-source="post: 5963354" data-attributes="member: 1544"><p>Knowing where you come from can be as important as knowing where you're going.</p><p>'Forward' doesn't always mean better either. WotC needs to pick a destination and move towards it. They have to define 'what' they are trying to do before they can make a game that is better at achieving that goal.</p><p></p><p>There is a lot of disagreement about if they've done that, but I personally believe they have. They aren't trying to make a better X edition. Their statements thus far tell me that they are trying to make a game that does 'DND' better. Aside from rolling polyhedral dice, I can't say that any mechanic is or is not DND. Powers aren't DND, but neither is Vancian. Concepts are, not mechanics. Feelings are, not rules. </p><p></p><p>WotC has stated that their goals are: To identify all the things that 'are DND' and make a game that supports that as best as possible. You can see this mindset in the articles on various classes. They aren't just trying to take an edition's cleric and make it work better, they're trying to see what was consistent about clerics throughout the last 40 years and focus on those elements.</p><p></p><p></p><p></p><p></p><p>That's probably because you're looking at it entirely the wrong way. It isn't "Combat is the opposite of roleplaying", it's more like "Combat often taking 2 hours to resolve gets in the way of my roleplaying".</p><p></p><p></p><p></p><p></p><p>True, but at the same time, a lot of people here need to focus on the other parts of the post. Not just burst into flames the moment [Edition] is compared with [not roleplaying]. The part of HoolMarshes Dweller's statement that I feel is most important is "I don't find it to be". He's talking about his experience, not everyone else's. He's not actually saying 4E isn't a roleplaying game. He's saying that TO HIM, and ONLY TO HIM, it isn't. He wasn't speaking for anyone else at all. He also said "that's not to dismiss or be rude to 4e's greatest adherents".</p><p></p><p>Size of problem: .</p><p>Size of reaction: __________________________________________</p><p></p><p>In other words, please avoid taking things personally when the person speaking <em>isn't talking about you.</em> If you [anyone] find his [anyone else] statement to be painted with too broad a brush, wouldn't it be better to ask him to elaborate on why he feels that way, rather than saying he's a bad person for feeling that way?</p><p></p><p>Important lesson regarding forum discussion: We're dealing with with a text medium here. It's detrimental to read something negative into the way a sentence is written when it could also be read another way. In short, <strong>give people the benefit of the doubt</strong> and you'll find that you take offense much less often.</p></blockquote><p></p>
[QUOTE="Zustiur, post: 5963354, member: 1544"] Knowing where you come from can be as important as knowing where you're going. 'Forward' doesn't always mean better either. WotC needs to pick a destination and move towards it. They have to define 'what' they are trying to do before they can make a game that is better at achieving that goal. There is a lot of disagreement about if they've done that, but I personally believe they have. They aren't trying to make a better X edition. Their statements thus far tell me that they are trying to make a game that does 'DND' better. Aside from rolling polyhedral dice, I can't say that any mechanic is or is not DND. Powers aren't DND, but neither is Vancian. Concepts are, not mechanics. Feelings are, not rules. WotC has stated that their goals are: To identify all the things that 'are DND' and make a game that supports that as best as possible. You can see this mindset in the articles on various classes. They aren't just trying to take an edition's cleric and make it work better, they're trying to see what was consistent about clerics throughout the last 40 years and focus on those elements. That's probably because you're looking at it entirely the wrong way. It isn't "Combat is the opposite of roleplaying", it's more like "Combat often taking 2 hours to resolve gets in the way of my roleplaying". True, but at the same time, a lot of people here need to focus on the other parts of the post. Not just burst into flames the moment [Edition] is compared with [not roleplaying]. The part of HoolMarshes Dweller's statement that I feel is most important is "I don't find it to be". He's talking about his experience, not everyone else's. He's not actually saying 4E isn't a roleplaying game. He's saying that TO HIM, and ONLY TO HIM, it isn't. He wasn't speaking for anyone else at all. He also said "that's not to dismiss or be rude to 4e's greatest adherents". Size of problem: . Size of reaction: __________________________________________ In other words, please avoid taking things personally when the person speaking [I]isn't talking about you.[/I] If you [anyone] find his [anyone else] statement to be painted with too broad a brush, wouldn't it be better to ask him to elaborate on why he feels that way, rather than saying he's a bad person for feeling that way? Important lesson regarding forum discussion: We're dealing with with a text medium here. It's detrimental to read something negative into the way a sentence is written when it could also be read another way. In short, [B]give people the benefit of the doubt[/B] and you'll find that you take offense much less often. [/QUOTE]
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