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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="Pour" data-source="post: 5963867" data-attributes="member: 59411"><p>Why buy into this designer-fed need for reunification at all? What's the point of this great reconciliation beyond selling books? I mean do any of us still reading this thread even want to come together? Do the camps actually want to belong to the same community again? I don't... </p><p></p><p>And what does a new edition really get any of us that we don't already have? I really can't grasp the appeal of modularity to imitate what we've already purchased, at additional costs to the 5e core. I might be able to understand if there was actual new approaches to the game, something beyond our editions' capabilities, but that's not what we're getting, is it? </p><p></p><p>Can they really distill D&D into a pure form all of us can embrace- or is it the added flavors and complexities, save vs. death, Vancian magic, powers, imbalance, balance, chain mail bikinis, succubus as a demon, succubus as a devil- that create the D&D experience. I think I'm posing its our preferences, our vehement differences, our details, that make the game, not any sort of pure D&D truth. D&D is lightning in a bottle, and it doesn't strike twice for any of us, and frankly why should it?</p><p></p><p>I say love, hate, and rage. It's your game. You're always right. They're always wrong. Scavenge what you like from the edition carcases and build your walls higher with the bones. It's always been a game for cannibals.</p></blockquote><p></p>
[QUOTE="Pour, post: 5963867, member: 59411"] Why buy into this designer-fed need for reunification at all? What's the point of this great reconciliation beyond selling books? I mean do any of us still reading this thread even want to come together? Do the camps actually want to belong to the same community again? I don't... And what does a new edition really get any of us that we don't already have? I really can't grasp the appeal of modularity to imitate what we've already purchased, at additional costs to the 5e core. I might be able to understand if there was actual new approaches to the game, something beyond our editions' capabilities, but that's not what we're getting, is it? Can they really distill D&D into a pure form all of us can embrace- or is it the added flavors and complexities, save vs. death, Vancian magic, powers, imbalance, balance, chain mail bikinis, succubus as a demon, succubus as a devil- that create the D&D experience. I think I'm posing its our preferences, our vehement differences, our details, that make the game, not any sort of pure D&D truth. D&D is lightning in a bottle, and it doesn't strike twice for any of us, and frankly why should it? I say love, hate, and rage. It's your game. You're always right. They're always wrong. Scavenge what you like from the edition carcases and build your walls higher with the bones. It's always been a game for cannibals. [/QUOTE]
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