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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="Bedrockgames" data-source="post: 5964840" data-attributes="member: 85555"><p>Sure, but if you are merely adjudicating the NPCs reaction to what the pcs are doing, it is a olus if your wants and the NPC's wants are aligned. I find it very much helps me to be immersed, because I know where the NPCs breaking points are. I know what is likely and unlikely to persuade him, cause him fear, etc. I know how far he will go before spilliing his guts. </p><p></p><p></p><p></p><p>there is nothing wrong with using dice at all. I am merely arguing that immersion is possible for the GM and I personally experience it on a regular basis. I do allow social rolls as well from time to time. For me though, probably because I run mostly investigations, i much prefer to respond specifically to what PCs say. But yes there are ging to be times when I do ask for the roll. If a player tries to order around a grunt at a military camp, but has no offical rank (maybe is just acting official) I will likely ask for a roll (unless the specificsof what he is saying and doing lead me to believe success or failure is pretty certain). </p><p></p><p>I don't want to come across as being against rolls for this stuff (my own games have skills like rhetoric and deception). I would just say I am ambivalent about them and cautious about any further layering of procedure (such as skill challenges) because I do find (for me) social skills can impact Immersion if not used judiciously. I certainly thonk it is possible to not use them, and wouldn't describe doing so as a system.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 5964840, member: 85555"] Sure, but if you are merely adjudicating the NPCs reaction to what the pcs are doing, it is a olus if your wants and the NPC's wants are aligned. I find it very much helps me to be immersed, because I know where the NPCs breaking points are. I know what is likely and unlikely to persuade him, cause him fear, etc. I know how far he will go before spilliing his guts. there is nothing wrong with using dice at all. I am merely arguing that immersion is possible for the GM and I personally experience it on a regular basis. I do allow social rolls as well from time to time. For me though, probably because I run mostly investigations, i much prefer to respond specifically to what PCs say. But yes there are ging to be times when I do ask for the roll. If a player tries to order around a grunt at a military camp, but has no offical rank (maybe is just acting official) I will likely ask for a roll (unless the specificsof what he is saying and doing lead me to believe success or failure is pretty certain). I don't want to come across as being against rolls for this stuff (my own games have skills like rhetoric and deception). I would just say I am ambivalent about them and cautious about any further layering of procedure (such as skill challenges) because I do find (for me) social skills can impact Immersion if not used judiciously. I certainly thonk it is possible to not use them, and wouldn't describe doing so as a system. [/QUOTE]
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