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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5983274" data-attributes="member: 82106"><p>Well, I don't think it was presented in the ideal way. Other people have commented many times on how at least some part of it should have been in the PHB, at least a reference to the concept if not the actual crunch part. </p><p></p><p>I don't think the damage expressions were too low actually, even for MM3 math. It kind of depends on what you want to do. For some simple repeatable tricks the damage IS low (IE the low standard damage expression) but the assumption is that the trick will be particularly appropriate to the tactical situation and thus have other benefits or will advance the story etc. You also don't really want the easily repeatable tricks to be too overly effective damage dealers. When you get to the really situational kind of stuff like something you can only do once in a very specific situation (due to terrain or some other unique circumstance) then the limited damage expressions can be pretty nice, surpassing encounter powers in a lot of cases. Again, the ancillary results should be the kicker. Remember too, you can always combine power use with tricks too in at least some cases. Using a spell in an unusual way, or an exploit, etc. </p><p></p><p>You do have to use page 42 some and get a feel for it. Like anything as flexible as that it won't work perfectly in every situation as RAW, but there's a good basis there. I think the main area they could have talked about would have been 'fail forward', which is only very sketchily talked about in 4e materials at all. </p><p></p><p>So, this would be an example of where 5e can apply polish to 4e. This is really what I want to see, a better 4e. There's plenty of room for improvement, and if WotC really wants our interest as 4e fans they'll stop trying to eviscerate it and just improve it. I could really care less about their marketing issues, it doesn't matter to me.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5983274, member: 82106"] Well, I don't think it was presented in the ideal way. Other people have commented many times on how at least some part of it should have been in the PHB, at least a reference to the concept if not the actual crunch part. I don't think the damage expressions were too low actually, even for MM3 math. It kind of depends on what you want to do. For some simple repeatable tricks the damage IS low (IE the low standard damage expression) but the assumption is that the trick will be particularly appropriate to the tactical situation and thus have other benefits or will advance the story etc. You also don't really want the easily repeatable tricks to be too overly effective damage dealers. When you get to the really situational kind of stuff like something you can only do once in a very specific situation (due to terrain or some other unique circumstance) then the limited damage expressions can be pretty nice, surpassing encounter powers in a lot of cases. Again, the ancillary results should be the kicker. Remember too, you can always combine power use with tricks too in at least some cases. Using a spell in an unusual way, or an exploit, etc. You do have to use page 42 some and get a feel for it. Like anything as flexible as that it won't work perfectly in every situation as RAW, but there's a good basis there. I think the main area they could have talked about would have been 'fail forward', which is only very sketchily talked about in 4e materials at all. So, this would be an example of where 5e can apply polish to 4e. This is really what I want to see, a better 4e. There's plenty of room for improvement, and if WotC really wants our interest as 4e fans they'll stop trying to eviscerate it and just improve it. I could really care less about their marketing issues, it doesn't matter to me. [/QUOTE]
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