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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6005145" data-attributes="member: 82106"><p>I think people get way the heck too wrapped up in 'RPG as intellectual exercise'. Don't overthink it. That's what kills the fun. </p><p></p><p>Fundamentally 4e's approach works pretty well, but it isn't designed to support grossly mismatched situations. If you try to touch the ponderous monster that is 10 levels above your level you will probably still have a hard time, even when its REF is set to be a weak point to a guy of equal level. You can see this as a weak point, but at least 4e stuck its weak points away in closets like "taking on something you cannot hope to overcome" instead of having them right square stuck in the middle of the most common aspects of play that come up every session like some editions do. </p><p></p><p>It just isn't generally worth trying to eliminate those issues. You can only do it by recreating other worse and more constant issues. This is why all I can do is roll my eyes at the 5e playtest. Ugh, all of yesteryear's mistakes recapitulated, how droll...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6005145, member: 82106"] I think people get way the heck too wrapped up in 'RPG as intellectual exercise'. Don't overthink it. That's what kills the fun. Fundamentally 4e's approach works pretty well, but it isn't designed to support grossly mismatched situations. If you try to touch the ponderous monster that is 10 levels above your level you will probably still have a hard time, even when its REF is set to be a weak point to a guy of equal level. You can see this as a weak point, but at least 4e stuck its weak points away in closets like "taking on something you cannot hope to overcome" instead of having them right square stuck in the middle of the most common aspects of play that come up every session like some editions do. It just isn't generally worth trying to eliminate those issues. You can only do it by recreating other worse and more constant issues. This is why all I can do is roll my eyes at the 5e playtest. Ugh, all of yesteryear's mistakes recapitulated, how droll... [/QUOTE]
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