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<blockquote data-quote="Arc" data-source="post: 2173706" data-attributes="member: 12184"><p>I remember that fight. We were playing over IRC, and demiurge and I played the entire fight over private messages. That fight was one of the most entertaining in recent memory, and a great start to the campaign (it was the second or third session we played). My character (the rogue) and the woman ended up fighting their way through what must have been half the house, with him finally stabbing her in the back just before they reached the rest of the party (who were fighting the dog like things in the main room). It was almost a shame to have to kill her, the two developed a mutual respect throughout the combat.</p><p></p><p>Other memorable combats of the campaign-</p><p></p><p>Fighting a crazed firemage who had kidnapped a floor of a Sharn tower, while flying about on soarsleds. Highlights - various bull rushing onto and off of soarsleds, errant fireballs nearly blasting combatants off their sleds, and a heroic (and near suicidal) dive to save a falling child. Probably the most cinematic fight we've had yet.</p><p></p><p>Battling a vampire spawn in an underground crypt. The warforged artificer was disabled by a summoned rhinocorous (of all the things the vampre could have pulled from a Bag of Tricks), and only the fighter and rogue remain. Luckily, they came prepared. The fighter lured the vanmpire spawn outside, where the vampire spawn managed to critically miss and fall to the ground. At this point, the fighter picked up the <em>gallon</em> of holy water, and proceded to pour it over the vampire spawn. Next, the rogue places a holy symbol of the Silver Flame (you don't need to be a cleric to buy one) on top of the coffin, and taunts the rhino into charging the coffin. One reflex save later (ad hoc ruling), and the vampire was finished.</p><p></p><p>The current fight we're in is going on as I type this: The party is investigating an aboleth (I think) manipulating the city council of Karrlakton, and enters his lair - a alchemical factory/warehouse, which has an attached crane which suspends a metal boat above a mudpit (where the aboleth dwells). After a close RP encounter with the warehouse manager, the party makes its way upstairs, where they are attacked by two manticores. After 2 rounds of melee.... the artificer draws his eternal wand of fireball... and the alchemical supplies factory explodes. To salvage the situation, the party is now trading arrows with a few skum perched on top of the boat, while the artificer has levitated to the top of the still standing crane, and is attempting to cut the chains and bring the whole thing toppling down. One round remains before he finishes. Wish us luck <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p></blockquote><p></p>
[QUOTE="Arc, post: 2173706, member: 12184"] I remember that fight. We were playing over IRC, and demiurge and I played the entire fight over private messages. That fight was one of the most entertaining in recent memory, and a great start to the campaign (it was the second or third session we played). My character (the rogue) and the woman ended up fighting their way through what must have been half the house, with him finally stabbing her in the back just before they reached the rest of the party (who were fighting the dog like things in the main room). It was almost a shame to have to kill her, the two developed a mutual respect throughout the combat. Other memorable combats of the campaign- Fighting a crazed firemage who had kidnapped a floor of a Sharn tower, while flying about on soarsleds. Highlights - various bull rushing onto and off of soarsleds, errant fireballs nearly blasting combatants off their sleds, and a heroic (and near suicidal) dive to save a falling child. Probably the most cinematic fight we've had yet. Battling a vampire spawn in an underground crypt. The warforged artificer was disabled by a summoned rhinocorous (of all the things the vampre could have pulled from a Bag of Tricks), and only the fighter and rogue remain. Luckily, they came prepared. The fighter lured the vanmpire spawn outside, where the vampire spawn managed to critically miss and fall to the ground. At this point, the fighter picked up the [i]gallon[/i] of holy water, and proceded to pour it over the vampire spawn. Next, the rogue places a holy symbol of the Silver Flame (you don't need to be a cleric to buy one) on top of the coffin, and taunts the rhino into charging the coffin. One reflex save later (ad hoc ruling), and the vampire was finished. The current fight we're in is going on as I type this: The party is investigating an aboleth (I think) manipulating the city council of Karrlakton, and enters his lair - a alchemical factory/warehouse, which has an attached crane which suspends a metal boat above a mudpit (where the aboleth dwells). After a close RP encounter with the warehouse manager, the party makes its way upstairs, where they are attacked by two manticores. After 2 rounds of melee.... the artificer draws his eternal wand of fireball... and the alchemical supplies factory explodes. To salvage the situation, the party is now trading arrows with a few skum perched on top of the boat, while the artificer has levitated to the top of the still standing crane, and is attempting to cut the chains and bring the whole thing toppling down. One round remains before he finishes. Wish us luck :eek: [/QUOTE]
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