Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cool Hybrid concepts? Post here!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="invokethehojo" data-source="post: 4823482" data-attributes="member: 62525"><p><strong>from other thread</strong></p><p></p><p>hope you don't mind wheeler but when I saw you started this new thread I had to repeat these to see what others thought of them</p><p></p><p>I have played this hybrid character twice now, an Eladrin Warlord/Wizard. I took the hybrid talent feat to gain tactical presence which allows me to take full use of my 18 intelligence (also have 18 str and 14 charisma, my dex is an 8, even with racial adjustments). My plan is to take the Wizard of the Spiral Tower paragon path so I can use my longsword as my implement. Here is how the character has worked out.</p><p></p><p>The cons</p><p>- My AC isn't so hot, at 4th level I'm rocking a 19, but my other defenses aren't far behind so I"m well rounded.</p><p>- My hp would suck but my DM is letting us use the scales of war backgrounds so I took born under a bad sign which lets me use my highest ability score instead of con for HP. I didn't feel too comfortable with this at first but the characters past actually fit it perfectly.</p><p>without this i would be hurting</p><p>- I've spent all my feats so far just making up for the weaknesses of being a hybrid.</p><p></p><p>The pros</p><p>Picking and choosing powers carefully has made me believe this character is the most generally useful character I've ever seen.</p><p>- I took opening shove for my warlord at will so when I'm in melee I can push away someone I can't handle and get out of there and let someone else attack him (great with 2 defenders in my party), or let an ally shift 4 squares to get them out of hot water.</p><p>- All my wizard powers are bursts or blasts and are geared towards killing: scorching burst, fire shroud, and soon fireball. I can hurt a lot of guys quickly</p><p>- I took warlord powers that use my high int (warlords favor, lead the attack) so I'm helping my allies take down the toughest foes quick (+5 to their attacks). After I soften em up with wizard powers I can pick off the tough ones with warlord powers.</p><p>- the fey step allows me to get in quick to heal an ally or get out of melee after I've messed someone up so the defenders can mop up.</p><p>- I also took cloak of the walking wounded and I buy healing potions so I don't have to waste my healing powers on myself.</p><p></p><p>I've had some amazing rounds with this character. I help my party be more effective, but I'm still effective myself (just buffing others does not sound like fun to me). Also, I built him knowing that my friend would be playing a tempest fighter, and we work as a team most of the time (to great effect).</p><p></p><p>The next character I want to try: Telebot- Eladrin Rogue/feylock hybrid talent misty step. I know most people would do this for the eyebite/sneak attack combo, but I see it as a more tactical approach to getting sneak attack. Curse lots of dudes, when they die teleport into flanking (or sneaking) and then get sneak attack. Combined with Eladrin fey step and other Warlock teleport powers you could be the most mobile character ever... which I think would rule.</p></blockquote><p></p>
[QUOTE="invokethehojo, post: 4823482, member: 62525"] [b]from other thread[/b] hope you don't mind wheeler but when I saw you started this new thread I had to repeat these to see what others thought of them I have played this hybrid character twice now, an Eladrin Warlord/Wizard. I took the hybrid talent feat to gain tactical presence which allows me to take full use of my 18 intelligence (also have 18 str and 14 charisma, my dex is an 8, even with racial adjustments). My plan is to take the Wizard of the Spiral Tower paragon path so I can use my longsword as my implement. Here is how the character has worked out. The cons - My AC isn't so hot, at 4th level I'm rocking a 19, but my other defenses aren't far behind so I"m well rounded. - My hp would suck but my DM is letting us use the scales of war backgrounds so I took born under a bad sign which lets me use my highest ability score instead of con for HP. I didn't feel too comfortable with this at first but the characters past actually fit it perfectly. without this i would be hurting - I've spent all my feats so far just making up for the weaknesses of being a hybrid. The pros Picking and choosing powers carefully has made me believe this character is the most generally useful character I've ever seen. - I took opening shove for my warlord at will so when I'm in melee I can push away someone I can't handle and get out of there and let someone else attack him (great with 2 defenders in my party), or let an ally shift 4 squares to get them out of hot water. - All my wizard powers are bursts or blasts and are geared towards killing: scorching burst, fire shroud, and soon fireball. I can hurt a lot of guys quickly - I took warlord powers that use my high int (warlords favor, lead the attack) so I'm helping my allies take down the toughest foes quick (+5 to their attacks). After I soften em up with wizard powers I can pick off the tough ones with warlord powers. - the fey step allows me to get in quick to heal an ally or get out of melee after I've messed someone up so the defenders can mop up. - I also took cloak of the walking wounded and I buy healing potions so I don't have to waste my healing powers on myself. I've had some amazing rounds with this character. I help my party be more effective, but I'm still effective myself (just buffing others does not sound like fun to me). Also, I built him knowing that my friend would be playing a tempest fighter, and we work as a team most of the time (to great effect). The next character I want to try: Telebot- Eladrin Rogue/feylock hybrid talent misty step. I know most people would do this for the eyebite/sneak attack combo, but I see it as a more tactical approach to getting sneak attack. Curse lots of dudes, when they die teleport into flanking (or sneaking) and then get sneak attack. Combined with Eladrin fey step and other Warlock teleport powers you could be the most mobile character ever... which I think would rule. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cool Hybrid concepts? Post here!
Top