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<blockquote data-quote="Phlebas" data-source="post: 3206426" data-attributes="member: 23810"><p>My campaigns set in the ruins of a magical empire (think fall of rome here)</p><p></p><p>One of the flavours of the settings is that most of the city-states have one (or more) great magical artifacts left over from the imperial times that now no-one can maintain or build - The plan is that every town has some kind of magical signature and that its fallen / falling into disuse</p><p></p><p>I've got some ideas for examples, but I'd be grateful for some inspiration / help</p><p></p><p>1. High Court: a literal high court, this grand building, used as the city’s law courts and seat of the council. It is reached by a floating staircase of white stones, but some of these have fallen, and in places there are wooden bridges lashed into place. (Still, the Griffin Guard find the tower tops useful.)</p><p>2. A permanent rain cloud that circles the city giving each quarter a standard two hours of rain per day</p><p>3. An ice walled town by the desert edge</p><p>4. A permanent rainbow over the city</p><p>5. A crystal vault that enables a city to be built under a river</p><p>6. A ruined town that makes all clothing vanish within its precincts (a curse that one)</p><p>7. A small city run by a family of vampires, geased to serve the town</p><p>8. A floating castle tethered above a shadowed slum</p><p>9. A city built within a huge structure that spans a valley, the reason behind it is lost</p><p>10. A city built in a huge barrow – surrounded by smaller barrows and lit by magic</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3206426, member: 23810"] My campaigns set in the ruins of a magical empire (think fall of rome here) One of the flavours of the settings is that most of the city-states have one (or more) great magical artifacts left over from the imperial times that now no-one can maintain or build - The plan is that every town has some kind of magical signature and that its fallen / falling into disuse I've got some ideas for examples, but I'd be grateful for some inspiration / help 1. High Court: a literal high court, this grand building, used as the city’s law courts and seat of the council. It is reached by a floating staircase of white stones, but some of these have fallen, and in places there are wooden bridges lashed into place. (Still, the Griffin Guard find the tower tops useful.) 2. A permanent rain cloud that circles the city giving each quarter a standard two hours of rain per day 3. An ice walled town by the desert edge 4. A permanent rainbow over the city 5. A crystal vault that enables a city to be built under a river 6. A ruined town that makes all clothing vanish within its precincts (a curse that one) 7. A small city run by a family of vampires, geased to serve the town 8. A floating castle tethered above a shadowed slum 9. A city built within a huge structure that spans a valley, the reason behind it is lost 10. A city built in a huge barrow – surrounded by smaller barrows and lit by magic [/QUOTE]
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