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<blockquote data-quote="jaker2003" data-source="post: 3965728" data-attributes="member: 18667"><p><strong>Assembled Goodies</strong></p><p></p><p>First, I want to apologize for forgetting the doubled price for the space limitation.</p><p>Second, I want to present these items.</p><p></p><p><strong>Bottle of Many Potions: </strong> This ornate glass bottle holds up to 10 doses of a healing potion. Individual doses of the healing potion may not be redistributed into smaller potion vials; the poured liquid evaporates too quickly to store or use. A newly created bottle has a full 10 charges.</p><p>Faint conjuration; CL 1st; Craft Wondrous Item, <em>cure light wounds</em>; Price: 400gp; Weight 1 lb.</p><p></p><p>* If you want the bottle to refill, insert this line into the text: "<u>The bottle refills itself every night, restoring 1 dose. If undisturbed, it will eventually refill itself completely.</u>"</p><p>Adding the refilliing ability triples (x3) the listed price.</p><p></p><p>[sblock=PRICING][code]Use Activated = lvl x CL x 2,000gp</p><p>Charged (50 charges) = 1/2 Use Activated price (divide that by 5, for 10 charges)</p><p>No Space Limitation = Double total item price</p><p>Charges per day = Use Activated price/(5/charges a day) [b][for refilling ability][/b] [/code]</p><p>Here are examples:</p><p></p><p><em>cure light wounds</em> This is a 10 for the price of 8 deal.</p><p><strong>400gp</strong> = [(1x1x2000)x(0.1)]x2</p><p>For Refill ability, add <strong>800gp</strong> = [(1x1x2000)/(5/1)]x2</p><p></p><p><em>cure moderate wounds</em></p><p><strong>2,400gp</strong> = [(2x3x2000)x(0.1)]x2</p><p>For Refill ability, add <strong>4,800gp</strong> = [(2x3x2000)/(5/1)]x2</p><p></p><p><em>cure serious wounds</em></p><p><strong>6,000gp</strong> = [(3x5x2000)x(0.1)]x2</p><p>For Refill ability, add <strong>12,000gp</strong> = [(3x5x2000)/(5/1)]x2</p><p></p><p><em>cure critical wounds</em></p><p><strong>11,200gp</strong> = [(4x7x2000)x(0.1)]x2</p><p>For Refill ability, add <strong>22,400gp</strong> = [(4x7x2000)/(5/1)]x2</p><p></p><p><em>heal</em></p><p><strong>26,400gp</strong> = [(6x11x2000)x(0.1)]x2</p><p>For Refill ability, add <strong>52,800gp</strong> = [(6x11x2000)/(5/1)]x2</p><p></p><p><em>regenerate</em></p><p><strong>36,400gp</strong> = [(7x13x2000)x(0.1)]x2</p><p>For Refill ability, add <strong>72,800gp</strong> = [(7x13x2000)/(5/1)]x2 [/sblock]</p><p><strong>Holy Symbol of Blessed Water: </strong> This silver holy symbol may be used as a divine focus that completely replaces any powdered silver component when casting a <em>bless water</em> or <em>curse water</em> spell.</p><p>Faint universal; CL 1st; Craft Wondrous Item; Price: 2,525gp; Weight 1lb.</p></blockquote><p></p>
[QUOTE="jaker2003, post: 3965728, member: 18667"] [b]Assembled Goodies[/b] First, I want to apologize for forgetting the doubled price for the space limitation. Second, I want to present these items. [b]Bottle of Many Potions: [/b] This ornate glass bottle holds up to 10 doses of a healing potion. Individual doses of the healing potion may not be redistributed into smaller potion vials; the poured liquid evaporates too quickly to store or use. A newly created bottle has a full 10 charges. Faint conjuration; CL 1st; Craft Wondrous Item, [i]cure light wounds[/i]; Price: 400gp; Weight 1 lb. * If you want the bottle to refill, insert this line into the text: "[u]The bottle refills itself every night, restoring 1 dose. If undisturbed, it will eventually refill itself completely.[/u]" Adding the refilliing ability triples (x3) the listed price. [sblock=PRICING][code]Use Activated = lvl x CL x 2,000gp Charged (50 charges) = 1/2 Use Activated price (divide that by 5, for 10 charges) No Space Limitation = Double total item price Charges per day = Use Activated price/(5/charges a day) [b][for refilling ability][/b] [/code] Here are examples: [i]cure light wounds[/i] This is a 10 for the price of 8 deal. [b]400gp[/b] = [(1x1x2000)x(0.1)]x2 For Refill ability, add [b]800gp[/b] = [(1x1x2000)/(5/1)]x2 [i]cure moderate wounds[/i] [b]2,400gp[/b] = [(2x3x2000)x(0.1)]x2 For Refill ability, add [b]4,800gp[/b] = [(2x3x2000)/(5/1)]x2 [i]cure serious wounds[/i] [b]6,000gp[/b] = [(3x5x2000)x(0.1)]x2 For Refill ability, add [b]12,000gp[/b] = [(3x5x2000)/(5/1)]x2 [i]cure critical wounds[/i] [b]11,200gp[/b] = [(4x7x2000)x(0.1)]x2 For Refill ability, add [b]22,400gp[/b] = [(4x7x2000)/(5/1)]x2 [i]heal[/i] [b]26,400gp[/b] = [(6x11x2000)x(0.1)]x2 For Refill ability, add [b]52,800gp[/b] = [(6x11x2000)/(5/1)]x2 [i]regenerate[/i] [b]36,400gp[/b] = [(7x13x2000)x(0.1)]x2 For Refill ability, add [b]72,800gp[/b] = [(7x13x2000)/(5/1)]x2 [/sblock] [b]Holy Symbol of Blessed Water: [/b] This silver holy symbol may be used as a divine focus that completely replaces any powdered silver component when casting a [i]bless water[/i] or [i]curse water[/i] spell. Faint universal; CL 1st; Craft Wondrous Item; Price: 2,525gp; Weight 1lb. [/QUOTE]
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