Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Cool things you remember from some setting of choice
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sniffles" data-source="post: 2835444" data-attributes="member: 30035"><p>A friend of mine set a Fantasy Hero campaign in a world that had an ancient semi-abandoned city suddenly appear in the middle of a wasteland. In a chamber in the palace was a huge man who seemed to be in some sort of stasis. In another location was a fortress where time seemed to flow at different rates in different rooms. There was also a city similar to Sharn in the Eberron setting, but this was several years before Eberron was published. When the PCs at one point went to visit the elves they learned that the elven goddess resided inside an enormous ancient tree, and if the tree died magic would be lost to the world. </p><p></p><p>Another friend developed a campaign set in a vast Byzantine city, so huge that most of the residents had little or no concept of the world beyond their city. You could travel for days and never leave its confines. In one area an enormous rift ran through this metropolis. Our entire campaign never left the city; in fact most of it never left just one district of the city. We just called it the City, as if it was the only one in the world (although one of the PCs did come from someplace outside the City). It reminded me a little of the city of Nessus in Gene Wolfe's <em>Urth of the New Sun </em> books, always growing and leaving dead parts of itself behind as people abandoned the most distant areas to move toward the newer areas. </p><p></p><p>I was also briefly involved in another Fantasy Hero game set on a flat world. At one point the PCs went over the edge of the world and had an adventure on the other side, which was covered by a vast ocean.</p></blockquote><p></p>
[QUOTE="sniffles, post: 2835444, member: 30035"] A friend of mine set a Fantasy Hero campaign in a world that had an ancient semi-abandoned city suddenly appear in the middle of a wasteland. In a chamber in the palace was a huge man who seemed to be in some sort of stasis. In another location was a fortress where time seemed to flow at different rates in different rooms. There was also a city similar to Sharn in the Eberron setting, but this was several years before Eberron was published. When the PCs at one point went to visit the elves they learned that the elven goddess resided inside an enormous ancient tree, and if the tree died magic would be lost to the world. Another friend developed a campaign set in a vast Byzantine city, so huge that most of the residents had little or no concept of the world beyond their city. You could travel for days and never leave its confines. In one area an enormous rift ran through this metropolis. Our entire campaign never left the city; in fact most of it never left just one district of the city. We just called it the City, as if it was the only one in the world (although one of the PCs did come from someplace outside the City). It reminded me a little of the city of Nessus in Gene Wolfe's [I]Urth of the New Sun [/I] books, always growing and leaving dead parts of itself behind as people abandoned the most distant areas to move toward the newer areas. I was also briefly involved in another Fantasy Hero game set on a flat world. At one point the PCs went over the edge of the world and had an adventure on the other side, which was covered by a vast ocean. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cool things you remember from some setting of choice
Top