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<blockquote data-quote="DaveStebbins" data-source="post: 1576381" data-attributes="member: 1427"><p>One of the best reactions I got was to an on-the-spot weapon I made up. It was about 20 years ago and I was DMing a low-level 1E AD&D party (maybe 2nd or 3rd level). At one point they found a +1 sword and it just hit me that, after years of DMing, I was tired of giving out +1 swords. So I tried to think of something original, but relatively minor. So I said the sword was named Gleam and it bestowed the power to double the number of attacks for one round per day.</p><p></p><p>I figured it it would be nothing major, and in game terms it never was. But the player who took it as treasure was ecstatic. He always loved having that extra attack when crunch time came. He really got into his paladin having a special weapon for defeating the worst of his foes. This guy had been gaming for years, but the weapon really struck a chord with him and his PC. He would talk to opponents during battle telling them how screwed they were because of his amazing magical blade. His enthusiasm was contagious and games with those characters were always more fun.</p><p> </p><p>It was a great lesson for me, both as a DM (make everything a little special when you can, even if it means nothing more than giving an item a name and a history) and as a player (when the PC is having more fun, the players probably are too), and I've remembered it long after I've forgotten most things from those days.</p><p>-Dave</p></blockquote><p></p>
[QUOTE="DaveStebbins, post: 1576381, member: 1427"] One of the best reactions I got was to an on-the-spot weapon I made up. It was about 20 years ago and I was DMing a low-level 1E AD&D party (maybe 2nd or 3rd level). At one point they found a +1 sword and it just hit me that, after years of DMing, I was tired of giving out +1 swords. So I tried to think of something original, but relatively minor. So I said the sword was named Gleam and it bestowed the power to double the number of attacks for one round per day. I figured it it would be nothing major, and in game terms it never was. But the player who took it as treasure was ecstatic. He always loved having that extra attack when crunch time came. He really got into his paladin having a special weapon for defeating the worst of his foes. This guy had been gaming for years, but the weapon really struck a chord with him and his PC. He would talk to opponents during battle telling them how screwed they were because of his amazing magical blade. His enthusiasm was contagious and games with those characters were always more fun. It was a great lesson for me, both as a DM (make everything a little special when you can, even if it means nothing more than giving an item a name and a history) and as a player (when the PC is having more fun, the players probably are too), and I've remembered it long after I've forgotten most things from those days. -Dave [/QUOTE]
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