Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Coolest. Gaming Set-up. Evar.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DonTadow" data-source="post: 3123594" data-attributes="member: 22622"><p>Thanks niles, I'll probably produce the grids on the computer for the time being. Finally got pics of the setup that look good. </p><p></p><p>I ran into a problem with Battlegrounds which hasn't yet been released so I'll use photoshop until it is released just so i can get used to the other functionality of hte program. . I was actually surprised by how cool photoshop was and how easy it was to use. To prepare the maps I used the main image as the background. Then I make another layer I call fog of war that is a hazy black. I use a big brush to paint over the image. Then I make a few more layers. I make a layer for each trap and name the layer after the number of the encounter. I do the same for secret doors. I have the layers toolbar up so all i need to do is click the eye (hide/unhide) button to make things appear. Pretty cool actually. As the party moves through hte dungeon, I use the eraser tool to indicate what they see. I use the eraser tool that resembles an air brush, resize it to the lightsource size, and then push the button over it. This way, I get the hazy image they can see vaguely down the hall, and the good image they see around them. </p><p></p><p>This of course made for one of the easiest games to do on the fly in a bit. The party surprised me several times during their actions. Instead of searching for a generic map for their new location or drawing it up on a battlemap, I was able to quickly pop to a mapsource in game, download the map, draw the fog of war, and place it in game in 3 minutes. The group never knew I was winging it. </p><p></p><p></p><p><img src="http://www.chrystaria.com/images2/DSC00168.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://www.chrystaria.com/images2/DSC00170.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://www.chrystaria.com/images2/DSC00180.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://www.chrystaria.com/images2/DSC00169.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p><img src="http://www.chrystaria.com/images2/DSC00173.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p><img src="http://www.chrystaria.com/images2/DSC00174.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p><img src="http://www.chrystaria.com/images2/DSC00175.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://www.chrystaria.com/images2/DSC00178.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="DonTadow, post: 3123594, member: 22622"] Thanks niles, I'll probably produce the grids on the computer for the time being. Finally got pics of the setup that look good. I ran into a problem with Battlegrounds which hasn't yet been released so I'll use photoshop until it is released just so i can get used to the other functionality of hte program. . I was actually surprised by how cool photoshop was and how easy it was to use. To prepare the maps I used the main image as the background. Then I make another layer I call fog of war that is a hazy black. I use a big brush to paint over the image. Then I make a few more layers. I make a layer for each trap and name the layer after the number of the encounter. I do the same for secret doors. I have the layers toolbar up so all i need to do is click the eye (hide/unhide) button to make things appear. Pretty cool actually. As the party moves through hte dungeon, I use the eraser tool to indicate what they see. I use the eraser tool that resembles an air brush, resize it to the lightsource size, and then push the button over it. This way, I get the hazy image they can see vaguely down the hall, and the good image they see around them. This of course made for one of the easiest games to do on the fly in a bit. The party surprised me several times during their actions. Instead of searching for a generic map for their new location or drawing it up on a battlemap, I was able to quickly pop to a mapsource in game, download the map, draw the fog of war, and place it in game in 3 minutes. The group never knew I was winging it. [img]http://www.chrystaria.com/images2/DSC00168.JPG[/img] [img]http://www.chrystaria.com/images2/DSC00170.JPG[/img] [img]http://www.chrystaria.com/images2/DSC00180.JPG[/img] [img]http://www.chrystaria.com/images2/DSC00169.JPG[/img] [img]http://www.chrystaria.com/images2/DSC00173.JPG[/img] [img]http://www.chrystaria.com/images2/DSC00174.JPG[/img] [img]http://www.chrystaria.com/images2/DSC00175.JPG[/img] [img]http://www.chrystaria.com/images2/DSC00178.JPG[/img] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Coolest. Gaming Set-up. Evar.
Top