Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Coolest. Gaming Set-up. Evar.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wulf Ratbane" data-source="post: 3125558" data-attributes="member: 94"><p>I've finally got my own setup and here's what I did.</p><p></p><p>1) Bought a nice, 30" x 60" Ikea table with a white translucent top. It's frosted from the bottom but the top surface is perfectly smooth. (Total table cost with legs about $100.)</p><p></p><p>2) Bought a 20" x 24" mirror at home depot and mounted it to a piece of particle board, same size. (Actually it's a hinged setup on two boards, but you get the idea).</p><p></p><p>3) Put the projector on the floor (near the DM's feet) and project onto the mirror, which is angled to project the image up onto the bottom of the table.</p><p></p><p></p><p>PRO: </p><p></p><p>a) Easy setup and takedown, even playing in my living room. (No angry wife.)</p><p></p><p>b) Projecting the image onto the bottom of the tabletop means nobody casts shadows onto your map leaning over the table. It's a very clean setup.</p><p></p><p>c) The glass tabletop from Ikea "accepts" dry erase markers. The players can mark on the map; they even use it as a scratch pad to keep track of their BAB with buffs and such. It would probably also work with wet markers (overhead pens) but I haven't tested it since the dry erase are working just fine.</p><p></p><p>CON:</p><p></p><p>a) Maximum "screen size" on my setup is about 24"x24". This is a function of throw distance. I could improve it by raising the table top (Ikea legs are adjustable and I could even buy some bed risers...) but the size of the mirror is a "hard" boundary so I can't really move the projector to increase throw.</p><p></p><p>b) Keystoning can be an issue. On a 24x24 map it's actually maybe 24x22. It's very, very slightly trapezoidal even with the keystoning cranked all the way. It's very very slight and the player have never noticed but it bugs me that it isn't perfect.</p><p></p><p>c) Projector on the floor. Mirror on the floor. Players' feet and the dog on the floor... </p><p></p><p></p><p>I make all my maps using e-Adventure Tiles from Skeleton Key games. I export the tiles and put the maps together in Photoshop, placing the different rooms on different layers to reveal them as the players explore.</p><p></p><p>I have to remember to take some pics. We are playing tomorrow.</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 3125558, member: 94"] I've finally got my own setup and here's what I did. 1) Bought a nice, 30" x 60" Ikea table with a white translucent top. It's frosted from the bottom but the top surface is perfectly smooth. (Total table cost with legs about $100.) 2) Bought a 20" x 24" mirror at home depot and mounted it to a piece of particle board, same size. (Actually it's a hinged setup on two boards, but you get the idea). 3) Put the projector on the floor (near the DM's feet) and project onto the mirror, which is angled to project the image up onto the bottom of the table. PRO: a) Easy setup and takedown, even playing in my living room. (No angry wife.) b) Projecting the image onto the bottom of the tabletop means nobody casts shadows onto your map leaning over the table. It's a very clean setup. c) The glass tabletop from Ikea "accepts" dry erase markers. The players can mark on the map; they even use it as a scratch pad to keep track of their BAB with buffs and such. It would probably also work with wet markers (overhead pens) but I haven't tested it since the dry erase are working just fine. CON: a) Maximum "screen size" on my setup is about 24"x24". This is a function of throw distance. I could improve it by raising the table top (Ikea legs are adjustable and I could even buy some bed risers...) but the size of the mirror is a "hard" boundary so I can't really move the projector to increase throw. b) Keystoning can be an issue. On a 24x24 map it's actually maybe 24x22. It's very, very slightly trapezoidal even with the keystoning cranked all the way. It's very very slight and the player have never noticed but it bugs me that it isn't perfect. c) Projector on the floor. Mirror on the floor. Players' feet and the dog on the floor... I make all my maps using e-Adventure Tiles from Skeleton Key games. I export the tiles and put the maps together in Photoshop, placing the different rooms on different layers to reveal them as the players explore. I have to remember to take some pics. We are playing tomorrow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Coolest. Gaming Set-up. Evar.
Top