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Coolest thing happened in game tonight...
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<blockquote data-quote="thundershot" data-source="post: 153251" data-attributes="member: 628"><p>I only had one major time gap in my campaign. Make that two.</p><p></p><p>It started with a group of characters who went through the Keep of the Borderlands adventure (that came with the old magenta colored Basic set), and only one of them survived: Questor the Elf. He basically took all of the other characters stuff (and the stuff they found in the adventure) and left. (I must have been 13 or so, I was only in 7th grade! I'm 27 now)</p><p></p><p>He next showed up with Val the Fighter, Alora the Magic-User, and Galadria the Elf, and they went on many an adventure together. I remember them all because they went through the Isle of Dread adventure (with the Expert set), and brought a Rakasta with them, who supported them as a Shaman.</p><p></p><p>Flash forward, and the four heroes all ascend to immortality (along with their arch nemesis) and they left for bigger and better things. (We didn't play the Immortals rules very long, because it got confusing and not nearly as fun)</p><p></p><p>The Rakasta and Val's cohort Elf, "Arrow" raised the daughter of Val & Alora, Victoria, off panel.</p><p></p><p>Years pass... a new group is created, and lo and behold, after a few adventures, they end up encountering the homeland and castle of Val & Alora. Victoria and Arrow end up joining the party after it loses a few members.</p><p></p><p>Many are added over the years, and I let players swap characters in and out as needed, so they went up in level rather slowly. In the end, I ran "The Apocalypse Stone" and reality was torn asunder, and the survivors were shunted back to first level with no memory of what had happened during the Apocalypse Stone adventure.</p><p></p><p>Now they're in 3E, and going up in level a lot faster than they used to, and we're gaming a lot more frequently than we used to. The group is averaging out at 7th level right now (after almost two years of 3E, and character rotating too).</p><p></p><p>I'd love to have an actual END to the current campaign, but the Players would HATE me, since we're all looking forward to having a true high level campaign with the Epic-Level Handbook someday. But to be able to say... "500 years later..." and get away with it... that'd be so much fun.</p><p></p><p>I guess I could still do that... As long as I went back to the other characters too... Hm... How could I pull this off?</p><p></p><p>Sorry for the long post...</p><p></p><p>Thanks</p><p>Chris</p></blockquote><p></p>
[QUOTE="thundershot, post: 153251, member: 628"] I only had one major time gap in my campaign. Make that two. It started with a group of characters who went through the Keep of the Borderlands adventure (that came with the old magenta colored Basic set), and only one of them survived: Questor the Elf. He basically took all of the other characters stuff (and the stuff they found in the adventure) and left. (I must have been 13 or so, I was only in 7th grade! I'm 27 now) He next showed up with Val the Fighter, Alora the Magic-User, and Galadria the Elf, and they went on many an adventure together. I remember them all because they went through the Isle of Dread adventure (with the Expert set), and brought a Rakasta with them, who supported them as a Shaman. Flash forward, and the four heroes all ascend to immortality (along with their arch nemesis) and they left for bigger and better things. (We didn't play the Immortals rules very long, because it got confusing and not nearly as fun) The Rakasta and Val's cohort Elf, "Arrow" raised the daughter of Val & Alora, Victoria, off panel. Years pass... a new group is created, and lo and behold, after a few adventures, they end up encountering the homeland and castle of Val & Alora. Victoria and Arrow end up joining the party after it loses a few members. Many are added over the years, and I let players swap characters in and out as needed, so they went up in level rather slowly. In the end, I ran "The Apocalypse Stone" and reality was torn asunder, and the survivors were shunted back to first level with no memory of what had happened during the Apocalypse Stone adventure. Now they're in 3E, and going up in level a lot faster than they used to, and we're gaming a lot more frequently than we used to. The group is averaging out at 7th level right now (after almost two years of 3E, and character rotating too). I'd love to have an actual END to the current campaign, but the Players would HATE me, since we're all looking forward to having a true high level campaign with the Epic-Level Handbook someday. But to be able to say... "500 years later..." and get away with it... that'd be so much fun. I guess I could still do that... As long as I went back to the other characters too... Hm... How could I pull this off? Sorry for the long post... Thanks Chris [/QUOTE]
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