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Cooperative Dungeon #1 is Done. (I mean it this Time)
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<blockquote data-quote="ThirdWizard" data-source="post: 1399661" data-attributes="member: 12037"><p><span style="color: lemonchiffon">Errata relating to my room (Room 5, the Forge). I would like to note that there were some good clarifications to the tactics section, even with the error. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></span></p><p> </p><p><span style="color: lemonchiffon">Also I would like to point out my error. I didn't realise that there were only longspears and shortspears. I used spear throughout my description when there was no such thing as a spear, but included stats for large shortspears. Unfortunately the SRD forgot to up the damage for longspears by making them large, so whoever was editing had no way of knowing that I meant for them to be using shortspears. I appologise for my mistake.</span></p><p> </p><p><span style="color: lemonchiffon">page 11</span></p><p> </p><p><span style="color: #fffacd">If you can only see 20 feet, how does the room description show the far side of the room? (Note: origionally you could see the other side.)</span></p><p> </p><p><span style="color: lemonchiffon">Origionally I had changed the stats on the Salamander to remove Alertness and give them Weapon Focus ([short]spear). I had the spears lowered to +2 weapons, and they were edited back up to +3, so that evens out, but spot and listen should be 2 points higher.</span></p><p> </p><p><span style="color: lemonchiffon">They lost Craft(weaponsmithing) somewhere, and six skillpoints along with it.</span></p><p> </p><p><span style="color: lemonchiffon">They should be wielding shortspears (same damage but 10 foot reach). If anyone is wondering why a change from longspears to shortspears, it is so that their attacks don't all suffer a miss chance (as per the room's description).</span></p><p> </p><p><span style="color: lemonchiffon">page 12</span></p><p> </p><p><span style="font-family: 'ArialMT-Identity-H'"><span style="font-size: 10px"><span style="color: lemonchiffon">"Being twenty feet away provides full cover and a 50% miss chance."</span></span></span></p><p><span style="font-family: 'ArialMT-Identity-H'"><span style="font-size: 10px"><span style="color: lemonchiffon">This should read "concealment" Instead of cover. For the record, this wasn't in my origional; I had it 20% to make it easier on the DM (everyone can still see everyone).</span></span></span></p><p> </p><p><span style="color: lemonchiffon">The text as written makes it look like the salamanders cough and choke along with the PCs. It could be interprieted as them only being immune to the concentration check, though common sense will tell readers otherwise.</span></p><p> </p><p><span style="font-family: 'ArialMT-Identity-H'"><span style="font-size: 10px"><span style="color: lemonchiffon">page 13</span></span></span></p><p> </p><p><span style="font-family: 'ArialMT-Identity-H'"><span style="font-size: 10px"><span style="color: lemonchiffon">The "Other Features" still lists them as using +2 spears when it has been edited to +3 spears as per the SRD description. (If you're wondering why I changed it to +2 instead of +3, it was to balance out the additional treasure in the room.)</span></span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'ArialMT-Identity-H'"><span style="font-size: 10px"><span style="color: lemonchiffon">I'm pretty sure that's it!</span></span></span></p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 1399661, member: 12037"] [color=lemonchiffon]Errata relating to my room (Room 5, the Forge). I would like to note that there were some good clarifications to the tactics section, even with the error. ;)[/color] [color=lemonchiffon]Also I would like to point out my error. I didn't realise that there were only longspears and shortspears. I used spear throughout my description when there was no such thing as a spear, but included stats for large shortspears. Unfortunately the SRD forgot to up the damage for longspears by making them large, so whoever was editing had no way of knowing that I meant for them to be using shortspears. I appologise for my mistake.[/color] [color=lemonchiffon]page 11[/color] [color=#fffacd]If you can only see 20 feet, how does the room description show the far side of the room? (Note: origionally you could see the other side.)[/color] [color=lemonchiffon]Origionally I had changed the stats on the Salamander to remove Alertness and give them Weapon Focus ([short]spear). I had the spears lowered to +2 weapons, and they were edited back up to +3, so that evens out, but spot and listen should be 2 points higher.[/color] [color=lemonchiffon]They lost Craft(weaponsmithing) somewhere, and six skillpoints along with it.[/color] [color=lemonchiffon]They should be wielding shortspears (same damage but 10 foot reach). If anyone is wondering why a change from longspears to shortspears, it is so that their attacks don't all suffer a miss chance (as per the room's description).[/color] [color=lemonchiffon]page 12[/color] [font=ArialMT-Identity-H][size=2][color=lemonchiffon]"Being twenty feet away provides full cover and a 50% miss chance."[/color][/size][/font] [font=ArialMT-Identity-H][size=2][color=lemonchiffon]This should read "concealment" Instead of cover. For the record, this wasn't in my origional; I had it 20% to make it easier on the DM (everyone can still see everyone).[/color][/size][/font] [color=lemonchiffon]The text as written makes it look like the salamanders cough and choke along with the PCs. It could be interprieted as them only being immune to the concentration check, though common sense will tell readers otherwise.[/color] [font=ArialMT-Identity-H][size=2][color=lemonchiffon]page 13[/color][/size][/font] [font=ArialMT-Identity-H][size=2][color=lemonchiffon]The "Other Features" still lists them as using +2 spears when it has been edited to +3 spears as per the SRD description. (If you're wondering why I changed it to +2 instead of +3, it was to balance out the additional treasure in the room.)[/color][/size][/font] [font=ArialMT-Identity-H][size=2][color=lemonchiffon]I'm pretty sure that's it![/color][/size][/font] [/QUOTE]
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