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Cooperative Dungeon IV: Update
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<blockquote data-quote="The Forsaken One" data-source="post: 1562062" data-attributes="member: 799"><p>Ok nice <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>btw I created this once as a Demon ment for use in the Midnight Campaign that I'm running. Maybe you can do something with it or it might inspire you as what to do with the final encounter.</p><p></p><p>I present to you, Rashnak the Ravager.</p><p></p><p>----------------</p><p></p><p></p><p></p><p>Rashnak the Ravager [3.5] </p><p>Medium Outsider [Demon] (Chaotic, Extraplanar, Evil) </p><p>Hit Dice: 5d8 + 22 (43hp) </p><p>Initiative: +10 (+4 Improved Initiative, +6 dex) </p><p>Speed: 50’ (10 squares) </p><p>Armor Class: 21 (+5 natural, +6 dex), touch 16, flat-footed 15 </p><p>Base Attack/Grapple: +5/+6 </p><p>Attack: Claw +12 melee (1d6+5) </p><p>Full Attack: 2 claws +11 melee (1d6+1) and bite +6 (1d4) </p><p>Space/Reach: 5 ft./5 ft. </p><p>Special Attacks: Spell-like abilities, Feeding Frenzy.</p><p>Special Qualities: Hunger, Stalker, Damage reduction 10/magic, immunity to acid and poison, resistance to fire 5, spell resistance 14, Scent.</p><p>Saves: Fort +6, Ref +10, Will +7 </p><p>Abilities: Str 12, Dex 23, Con 14, Int 13, Wis 16, Cha 14 </p><p>Skills: Climb +15, Concentration +15, Hide +6, Listen +15, Spot +15, Move Silently +2, Search +3 </p><p>Feats: Improved Initiative, Weapon Finesse, Track (B)</p><p>Challenge Rating: 5 </p><p></p><p>Rashnak speaks Abyssal. </p><p></p><p>Rashnak is approximately 5' in height and weighs 80 lbs. </p><p></p><p>Cursed with an undying hunger Rashnak appears as an Elf of exceptionally small stature and it is this appearance that has led many a Dansil or Elfling to its demize. His hair short and black, his skin smooth and a deep crimson, he stalks the southern jungles of the Erethor. His face eternally contorted in a painfull grimace as his undying hunger drives him ever on into the thicket of the Southern Jungles. He prefers to wear no clothes of any sort but occasionally dresses himself in the clothes of a recent victim to lure even more Elves to a gruesome end. Finally, his teeth are a perfect set of oversized white fangs protruding from both jaws. His teeth just to long to fit well in his mouth cause as constant trickle of blood to seep from his mouth as he bites his oversized teeth into the flesh of his own mouth as he bites down in the eternal anguish of hunger.</p><p></p><p>Spell-like abilities: At will - Ghoul Touch, Invisibility. Caster level 7th. </p><p></p><p>Hunger: If a Rashnak doesn’t at least consume the corpse of one medium size creature once per day, he suffers a cumulative -1 penalty to attack, damage and saves per day he hasn’t fed. If Rashnak hasn’t fed for at least 10 days it gains a negative level for every day not fed. When the number of negative levels equals Rashnak's total number of hitdice Rashnak the Ravager is permanently destroyed.</p><p></p><p>Stalker: Once Rashnak has caught the scent of a target and he has been tracking his target for over an hour he gains the following benefits:</p><p>Rashnak can track a target at any speed without suffering any penalties to his survival checks. He also can run for up to a hour per point of constitution before having to make a constitution check or become fatigued while tracking a target.</p><p></p><p>Feeding frenzy: Rashnak can consume a medium size dead or helpless target in 1 round, large in 2 rounds, huge in 4, gargantuan in 8, colossal in 16 rounds, and small corpses in a standard action, smaller targets then Small size always takes at least a standard action. Rashak regains lost hitpoints at a rate of 6 hitpoints per consumed HD and after consuming a corpse of at least medium size Rashnak gains 1 extra standard action a round for the duration of 1 round/HD consumed from one creature. (Multiple consumations overlap and do not stack).</p><p>Hitpoints gained by use of this ability in excess of his maximum amount of hitpoints are treated as temporary hitpoints which fade away after 1 hour per HD of the target consumed. (Multiple consumations overlap and do not stack).</p><p>A creature whos corpse has been consumed in Rashnak's feeding frenzy can’t be raised of ressurrected. Only a wish or miracle can bring a person consumed this way back to life but even this kind of powerfull magic has a 50% chance of failure.</p><p></p><p>Tactics: Rashnak despizes combat. He prefers to feed on the remants of the fallen left behind by others to avoid any risks to himself. If unable to find any fresh meat he preferably turns himself invisible and uses his Ghoul Touch ability on the weakest looking available target. After succesfully paralysing his victim his consumes it with its Feeding Frenzy ability and flees as quickly as he can.</p><p></p><p>If he doesn't feel severely threatened or sees other targets erupt into panic he revels in the horror and comes tearing with its claws after the rest screaming an unearthly high pitched scream.</p><p></p><p>Death of Rashnak: If Rashnak is slain on the Prime Material plane, his remains will continue to lose an unnatural ammount of blood. If the body is not utterly destroyed by any means the blood will continue to seep into the surroundings for two whole weeks. </p><p></p><p>After these two weeks, nature itself is violated as the unholy blood seeps into the ground and turns it into a faint crimson and a 240ft radius around his corpse is utterly defiled. Trees twist into unnatural and depraved forms of their original selves and every form of life is mutated by the vile blood that now runs through the land. Every living creature entering this area must succeed at a Will save DC 12 or feel a sudden craving for living flesh and will succumb to this craving in 1d4 rounds and attack the nearest living creature or go in search of one. This effect last for 1 hour.</p><p></p><p>Every drop of blood spilled onto the defiled ground empowers the return of the Ravager. After 666 points of damage has been dealt in the 240ft radius area, Rashnak the Ravager will rise again from the bloodstained ground to continue his bloody feast.</p></blockquote><p></p>
[QUOTE="The Forsaken One, post: 1562062, member: 799"] Ok nice :) btw I created this once as a Demon ment for use in the Midnight Campaign that I'm running. Maybe you can do something with it or it might inspire you as what to do with the final encounter. I present to you, Rashnak the Ravager. ---------------- Rashnak the Ravager [3.5] Medium Outsider [Demon] (Chaotic, Extraplanar, Evil) Hit Dice: 5d8 + 22 (43hp) Initiative: +10 (+4 Improved Initiative, +6 dex) Speed: 50’ (10 squares) Armor Class: 21 (+5 natural, +6 dex), touch 16, flat-footed 15 Base Attack/Grapple: +5/+6 Attack: Claw +12 melee (1d6+5) Full Attack: 2 claws +11 melee (1d6+1) and bite +6 (1d4) Space/Reach: 5 ft./5 ft. Special Attacks: Spell-like abilities, Feeding Frenzy. Special Qualities: Hunger, Stalker, Damage reduction 10/magic, immunity to acid and poison, resistance to fire 5, spell resistance 14, Scent. Saves: Fort +6, Ref +10, Will +7 Abilities: Str 12, Dex 23, Con 14, Int 13, Wis 16, Cha 14 Skills: Climb +15, Concentration +15, Hide +6, Listen +15, Spot +15, Move Silently +2, Search +3 Feats: Improved Initiative, Weapon Finesse, Track (B) Challenge Rating: 5 Rashnak speaks Abyssal. Rashnak is approximately 5' in height and weighs 80 lbs. Cursed with an undying hunger Rashnak appears as an Elf of exceptionally small stature and it is this appearance that has led many a Dansil or Elfling to its demize. His hair short and black, his skin smooth and a deep crimson, he stalks the southern jungles of the Erethor. His face eternally contorted in a painfull grimace as his undying hunger drives him ever on into the thicket of the Southern Jungles. He prefers to wear no clothes of any sort but occasionally dresses himself in the clothes of a recent victim to lure even more Elves to a gruesome end. Finally, his teeth are a perfect set of oversized white fangs protruding from both jaws. His teeth just to long to fit well in his mouth cause as constant trickle of blood to seep from his mouth as he bites his oversized teeth into the flesh of his own mouth as he bites down in the eternal anguish of hunger. Spell-like abilities: At will - Ghoul Touch, Invisibility. Caster level 7th. Hunger: If a Rashnak doesn’t at least consume the corpse of one medium size creature once per day, he suffers a cumulative -1 penalty to attack, damage and saves per day he hasn’t fed. If Rashnak hasn’t fed for at least 10 days it gains a negative level for every day not fed. When the number of negative levels equals Rashnak's total number of hitdice Rashnak the Ravager is permanently destroyed. Stalker: Once Rashnak has caught the scent of a target and he has been tracking his target for over an hour he gains the following benefits: Rashnak can track a target at any speed without suffering any penalties to his survival checks. He also can run for up to a hour per point of constitution before having to make a constitution check or become fatigued while tracking a target. Feeding frenzy: Rashnak can consume a medium size dead or helpless target in 1 round, large in 2 rounds, huge in 4, gargantuan in 8, colossal in 16 rounds, and small corpses in a standard action, smaller targets then Small size always takes at least a standard action. Rashak regains lost hitpoints at a rate of 6 hitpoints per consumed HD and after consuming a corpse of at least medium size Rashnak gains 1 extra standard action a round for the duration of 1 round/HD consumed from one creature. (Multiple consumations overlap and do not stack). Hitpoints gained by use of this ability in excess of his maximum amount of hitpoints are treated as temporary hitpoints which fade away after 1 hour per HD of the target consumed. (Multiple consumations overlap and do not stack). A creature whos corpse has been consumed in Rashnak's feeding frenzy can’t be raised of ressurrected. Only a wish or miracle can bring a person consumed this way back to life but even this kind of powerfull magic has a 50% chance of failure. Tactics: Rashnak despizes combat. He prefers to feed on the remants of the fallen left behind by others to avoid any risks to himself. If unable to find any fresh meat he preferably turns himself invisible and uses his Ghoul Touch ability on the weakest looking available target. After succesfully paralysing his victim his consumes it with its Feeding Frenzy ability and flees as quickly as he can. If he doesn't feel severely threatened or sees other targets erupt into panic he revels in the horror and comes tearing with its claws after the rest screaming an unearthly high pitched scream. Death of Rashnak: If Rashnak is slain on the Prime Material plane, his remains will continue to lose an unnatural ammount of blood. If the body is not utterly destroyed by any means the blood will continue to seep into the surroundings for two whole weeks. After these two weeks, nature itself is violated as the unholy blood seeps into the ground and turns it into a faint crimson and a 240ft radius around his corpse is utterly defiled. Trees twist into unnatural and depraved forms of their original selves and every form of life is mutated by the vile blood that now runs through the land. Every living creature entering this area must succeed at a Will save DC 12 or feel a sudden craving for living flesh and will succumb to this craving in 1d4 rounds and attack the nearest living creature or go in search of one. This effect last for 1 hour. Every drop of blood spilled onto the defiled ground empowers the return of the Ravager. After 666 points of damage has been dealt in the 240ft radius area, Rashnak the Ravager will rise again from the bloodstained ground to continue his bloody feast. [/QUOTE]
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