Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Cooperative Dungeon IV: Update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shallown" data-source="post: 1607492" data-attributes="member: 1368"><p>To go in a tiny bit more detail than Mark.</p><p></p><p>IT starts with Trainz creating a map and setting a theme/BBEG. This he takes suggestions for and such and uses his own inspiration.</p><p></p><p>He post it and everyone does their thing as you can see in the post.</p><p></p><p>Then we take it and drop it into a Word Doc and I begin the editing process covering things like compatibility between rooms. If room A mentions room C make sure what is said matches. I check formatting overall focusing on traps, doors and such. I also write the Plot hooks and synopsis.</p><p></p><p>I also make sure the basic grammar is correct to the best of my skill. Mainly making sure it makes sense to my thick head.</p><p></p><p>Meanwhile Trainz handles getting the art and making sure the map is ready.</p><p></p><p>I send it to Trainz who sends it to Merak And Creamsteak. Steak handles the NPC blocks and Merak handles the text editing in much finer detail.</p><p></p><p>It comes back to me then Trainz for final approval. When it passes through Trainz hands he also reads it over to double check behind the rest of us.</p><p></p><p>Then Trainz sends map, art and text to Mark who checks it yet again and insures everything is appropriate and legal. He does the final lay out and actually puts it up on the web.</p><p></p><p>The amazing thing to me is that we get such quality from contributions to end product for free. </p><p></p><p>But that's the short answer. There is a lot of E-mails and board talk between us on day to day decisions. Especially how heavy handed to be in editing. We , as a group, hate to alter a contribution but sometimes it has to be done to increase the cohesion of the whole. We try our best to minimize our impact on an individual entries.</p><p></p><p>The contributors have increased their input greatly and started to self edit which is allowing us to expand our contributions as the production team in adding more to the Dungeon. For example we are banding about expanding the Plot hooks to be more richly detailed. thanks to the contributors we have the time to devote to such endeavors.</p><p></p><p>Thanks again everyone.</p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="Shallown, post: 1607492, member: 1368"] To go in a tiny bit more detail than Mark. IT starts with Trainz creating a map and setting a theme/BBEG. This he takes suggestions for and such and uses his own inspiration. He post it and everyone does their thing as you can see in the post. Then we take it and drop it into a Word Doc and I begin the editing process covering things like compatibility between rooms. If room A mentions room C make sure what is said matches. I check formatting overall focusing on traps, doors and such. I also write the Plot hooks and synopsis. I also make sure the basic grammar is correct to the best of my skill. Mainly making sure it makes sense to my thick head. Meanwhile Trainz handles getting the art and making sure the map is ready. I send it to Trainz who sends it to Merak And Creamsteak. Steak handles the NPC blocks and Merak handles the text editing in much finer detail. It comes back to me then Trainz for final approval. When it passes through Trainz hands he also reads it over to double check behind the rest of us. Then Trainz sends map, art and text to Mark who checks it yet again and insures everything is appropriate and legal. He does the final lay out and actually puts it up on the web. The amazing thing to me is that we get such quality from contributions to end product for free. But that's the short answer. There is a lot of E-mails and board talk between us on day to day decisions. Especially how heavy handed to be in editing. We , as a group, hate to alter a contribution but sometimes it has to be done to increase the cohesion of the whole. We try our best to minimize our impact on an individual entries. The contributors have increased their input greatly and started to self edit which is allowing us to expand our contributions as the production team in adding more to the Dungeon. For example we are banding about expanding the Plot hooks to be more richly detailed. thanks to the contributors we have the time to devote to such endeavors. Thanks again everyone. Later [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cooperative Dungeon IV: Update
Top