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Copperheads: Betrayal and Strange Runes and Burning Dead, oh my (short update 02/12)
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<blockquote data-quote="arwink" data-source="post: 1130867" data-attributes="member: 2292"><p>The adventurers surge forward, shields at the ready. Two scaly forms rise up from behind the stones, flinging a handful of shiruken at their charging foes. There's a series of staccato thumps as the spinning blades collide with shields and armored chests, but a single pointed barb flies high enough to open a small gash along Blarth's cheek.</p><p></p><p>One of the kobolds has the presence of mind to ready his siangham even as the shiruken leave his hands. The other chances on flinging another handful, ducking down behind the battlement to ready another pawful of blades before popping back up with a paw poised and ready to throw.</p><p></p><p>He learns too late that while battlements offer great protection from enemy arrow fire, they do little to prevent a sword-wielding half-orc standing on the far side from slicing your head off with his copper blade.</p><p></p><p>The second Yip backtracks, his claws clicking on the cobblestones as he skitters away from the trio of attackers. The siangham is held in a defensive stance, ready to lash out at anyone who approaches. Halgo watches him for a second, shrugs, and raises his crossbow into a firing position. The kobold's hand jerks automatically when it hears the crossbows twang, its paw closing along the bolt's path a mere second after the metal barb has buried itself in his head.</p><p></p><p>"This is your churches elite thief-hunting service?" Halgo asks, looking at the dead kobolds.</p><p>Geoffrey scratches his head.</p><p>"I guess they're more impressive when they have numbers."</p><p></p><p>The bodies are searched without much enthusiasm, and it’s realized that the Yip monk’s corruption hasn't led to the overturning of their vows of poverty. Apart from their weapons, the only real valuables they carry are the iron-crossed holy symbols worn around their necks.</p><p></p><p>"Weird," Halgo comments, picking one up and turning it over. "You'd think they'd throw these away."</p><p>"Look closer," Geoffrey says, his voice kept carefully neutral. </p><p></p><p>Halgo holds the symbol closer, noticing a single burning eye carved into the center of the Iron Cross.</p><p>"Granak," Halgo swears.</p><p>"Yep."</p><p>"Who Granak?" Blarth asks. "Blarth know name."</p><p>"He's a god of devastation," Geoffrey says. "Storms, forest fires, earthquakes. His worship has never been seen this far along the coast."</p><p>"That bad?"</p><p>"It's bad," Geoffrey says. "And it means we need to find Selandar fast. A fallen justicar with a penchant for mass destruction isn't something we want on the loose."</p></blockquote><p></p>
[QUOTE="arwink, post: 1130867, member: 2292"] The adventurers surge forward, shields at the ready. Two scaly forms rise up from behind the stones, flinging a handful of shiruken at their charging foes. There's a series of staccato thumps as the spinning blades collide with shields and armored chests, but a single pointed barb flies high enough to open a small gash along Blarth's cheek. One of the kobolds has the presence of mind to ready his siangham even as the shiruken leave his hands. The other chances on flinging another handful, ducking down behind the battlement to ready another pawful of blades before popping back up with a paw poised and ready to throw. He learns too late that while battlements offer great protection from enemy arrow fire, they do little to prevent a sword-wielding half-orc standing on the far side from slicing your head off with his copper blade. The second Yip backtracks, his claws clicking on the cobblestones as he skitters away from the trio of attackers. The siangham is held in a defensive stance, ready to lash out at anyone who approaches. Halgo watches him for a second, shrugs, and raises his crossbow into a firing position. The kobold's hand jerks automatically when it hears the crossbows twang, its paw closing along the bolt's path a mere second after the metal barb has buried itself in his head. "This is your churches elite thief-hunting service?" Halgo asks, looking at the dead kobolds. Geoffrey scratches his head. "I guess they're more impressive when they have numbers." The bodies are searched without much enthusiasm, and it’s realized that the Yip monk’s corruption hasn't led to the overturning of their vows of poverty. Apart from their weapons, the only real valuables they carry are the iron-crossed holy symbols worn around their necks. "Weird," Halgo comments, picking one up and turning it over. "You'd think they'd throw these away." "Look closer," Geoffrey says, his voice kept carefully neutral. Halgo holds the symbol closer, noticing a single burning eye carved into the center of the Iron Cross. "Granak," Halgo swears. "Yep." "Who Granak?" Blarth asks. "Blarth know name." "He's a god of devastation," Geoffrey says. "Storms, forest fires, earthquakes. His worship has never been seen this far along the coast." "That bad?" "It's bad," Geoffrey says. "And it means we need to find Selandar fast. A fallen justicar with a penchant for mass destruction isn't something we want on the loose." [/QUOTE]
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Copperheads: Betrayal and Strange Runes and Burning Dead, oh my (short update 02/12)
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