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Copperheads: Betrayal and Strange Runes and Burning Dead, oh my (short update 02/12)
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<blockquote data-quote="arwink" data-source="post: 833154" data-attributes="member: 2292"><p><em>Saturday, August 26th, 508 AF, continued </em></p><p></p><p>Thrash is first up the rope, his lithe frame moving slowly against the pressing rush of water. Geoffrey and Halgo watch him go, turning into a dark shadow in the mist as he reaches the far side. </p><p></p><p>"There's a ledge," Thrash shouts, his voice barely legible against the roar of the waterfall. "It's damp and hard to keep your feet, but we should be able to crawl along it all the way up. Start climbing, I'll try and pull you up with the rope."</p><p></p><p>Geoffrey motions for Halgo to start, his eyes glancing back towards Valea. The naked woman is laying against the side of the pool, watching the proceeding with shining eyes and a slight smirk. When Halgo hesitates at the idea, Geoffrey silently reminds himself that the dwarf is enchanted as he forces him to start climing the rope.</p><p></p><p>Halgo's climb is torturous and difficult, he's never been strong and his frame is decidedly unsuited to the task of clambering up a rope. Thrash hauls on the rope, gradually pulling the dwarf against the water. By the time Halgo's on the other side of the climb, he's spitting water and gasping for air. </p><p></p><p>Geoffrey proves more adept at handling the rope, although he's forced to carry his armor in a sack danging from his waist. Coughing and spluttering, he finds his feet on the ledge after the first attempt. He's greeted by the strange sight of Halgo laying on his back, still spluttering and breathing deeply now he's free of the water. Thrash looks decidedly odd, his short hair slicked down by the rush of water and his speech strangely lucid after the refreshing blast of cold.</p><p></p><p>"You want to put your armor on now?" he asks, then he gestures upwards. "Or do you want to wait until we hit the end of that?"</p><p></p><p>Geoffrey looks up to see the thin ramp twisting around the central waterfall, spiraling upwards beyond the limit of his vision. The water falling changes color and emits a soft light, and the mists are tinged with a range of hues from all parts of the rainbow. The awe inspired by the sight is lessened by the presence of large, thick webbing running through the waterfall and several bundles twisting against the strands that can only be fish.</p><p></p><p>"Spiders?" Geoffrey asks. Thrash nods.</p><p>"They probably wont attack," he comments. "There's more than enough fish there, and it looks like they've got a pretty sweet plan going there. The main problem will be slipping off the ledge - there's pretty good odds we'll get stuck in those webs and it'd take a fair sized spider to spin something that'll hold up against the waterfall."</p><p></p><p>"I think I'll put on armor now," Geoffrey comments. He doesn't relish a climb over the slick stone of the ramp while armored, but he's heard tales of giant spiders and virrulent poison in his training. He's in no hurry to test his healing training against it.</p><p></p><p>Scaling the ramp takes the better part of five hours, and none of the adventurers enjoys the experience. They spend much of their time on their hands and knees, Geoffrey with a dagger in hand that he tries to catch into nooks and cranny in the stone. At one point, when his legs slip out from under him and he slides towards the edge of the ramp, the dagger is the only thing between him and a free-fall into a spider web. He curses loudly, and scrambles back onto the ramp with a less-than-elegant flurry of limbs and desperation. After the first hour, everyone is tired, wet and misserable, methodically moving upwards while trying to forget about their surroundings.</p><p></p><p>Eventually they near the top of the ramp, and by the light of the glowing water they can make out a long open window, five feet above the surface of the ramp and nearly fifteen feet long. The room behind it looks dark and empty, but there lure of stability and an escape from the drenching water almost over-ride caution. Thrash is the first to scramble through, acting before anyone else can stop him. Geoffrey and Halgo both hold their breath for the space of a few seconds, waiting for a scream of pain or surprise. </p><p></p><p>Neither comes. </p><p></p><p>Instead, Thrash pokes his head through the window.</p><p>"You've got to come through this thing," he yells, and they notice his hair has resumed a spiked appearance that does a good imitation of a birds nest, "It totally dries out everything."</p></blockquote><p></p>
[QUOTE="arwink, post: 833154, member: 2292"] [I]Saturday, August 26th, 508 AF, continued [/I] Thrash is first up the rope, his lithe frame moving slowly against the pressing rush of water. Geoffrey and Halgo watch him go, turning into a dark shadow in the mist as he reaches the far side. "There's a ledge," Thrash shouts, his voice barely legible against the roar of the waterfall. "It's damp and hard to keep your feet, but we should be able to crawl along it all the way up. Start climbing, I'll try and pull you up with the rope." Geoffrey motions for Halgo to start, his eyes glancing back towards Valea. The naked woman is laying against the side of the pool, watching the proceeding with shining eyes and a slight smirk. When Halgo hesitates at the idea, Geoffrey silently reminds himself that the dwarf is enchanted as he forces him to start climing the rope. Halgo's climb is torturous and difficult, he's never been strong and his frame is decidedly unsuited to the task of clambering up a rope. Thrash hauls on the rope, gradually pulling the dwarf against the water. By the time Halgo's on the other side of the climb, he's spitting water and gasping for air. Geoffrey proves more adept at handling the rope, although he's forced to carry his armor in a sack danging from his waist. Coughing and spluttering, he finds his feet on the ledge after the first attempt. He's greeted by the strange sight of Halgo laying on his back, still spluttering and breathing deeply now he's free of the water. Thrash looks decidedly odd, his short hair slicked down by the rush of water and his speech strangely lucid after the refreshing blast of cold. "You want to put your armor on now?" he asks, then he gestures upwards. "Or do you want to wait until we hit the end of that?" Geoffrey looks up to see the thin ramp twisting around the central waterfall, spiraling upwards beyond the limit of his vision. The water falling changes color and emits a soft light, and the mists are tinged with a range of hues from all parts of the rainbow. The awe inspired by the sight is lessened by the presence of large, thick webbing running through the waterfall and several bundles twisting against the strands that can only be fish. "Spiders?" Geoffrey asks. Thrash nods. "They probably wont attack," he comments. "There's more than enough fish there, and it looks like they've got a pretty sweet plan going there. The main problem will be slipping off the ledge - there's pretty good odds we'll get stuck in those webs and it'd take a fair sized spider to spin something that'll hold up against the waterfall." "I think I'll put on armor now," Geoffrey comments. He doesn't relish a climb over the slick stone of the ramp while armored, but he's heard tales of giant spiders and virrulent poison in his training. He's in no hurry to test his healing training against it. Scaling the ramp takes the better part of five hours, and none of the adventurers enjoys the experience. They spend much of their time on their hands and knees, Geoffrey with a dagger in hand that he tries to catch into nooks and cranny in the stone. At one point, when his legs slip out from under him and he slides towards the edge of the ramp, the dagger is the only thing between him and a free-fall into a spider web. He curses loudly, and scrambles back onto the ramp with a less-than-elegant flurry of limbs and desperation. After the first hour, everyone is tired, wet and misserable, methodically moving upwards while trying to forget about their surroundings. Eventually they near the top of the ramp, and by the light of the glowing water they can make out a long open window, five feet above the surface of the ramp and nearly fifteen feet long. The room behind it looks dark and empty, but there lure of stability and an escape from the drenching water almost over-ride caution. Thrash is the first to scramble through, acting before anyone else can stop him. Geoffrey and Halgo both hold their breath for the space of a few seconds, waiting for a scream of pain or surprise. Neither comes. Instead, Thrash pokes his head through the window. "You've got to come through this thing," he yells, and they notice his hair has resumed a spiked appearance that does a good imitation of a birds nest, "It totally dries out everything." [/QUOTE]
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