Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
COPS & ROBBERS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Viking Bastard" data-source="post: 2572" data-attributes="member: 509"><p><strong><span style="font-family: 'courier new'"><span style="font-size: 15px">Act 3 – Terror In Little Gromnburg</span></span></strong></p><p></p><p>Someone has been going on a killing spree down in the lower wards. He claims to be a professional witch-hunter, bent on freeing the empire of the witch pest. The ones who have been killed until now have mostly been fortune tellers, the mentally ill, immigrants from faraway lands and other people who have stood out in any way. Usually the City Guard doesn't meddle in the affairs of the lower wards as the locals don't care for their help (or anybody else's). But the last victim was the apprentice of a very influential Calharian wizard who was in the city for business. Therefore it is now the business of the red capes. </p><p></p><p>While everybody the party interrogates seems to be ready to tell them that that the killer is "A bloody nutcase!" or "A wacko, missing some serious screws!", nobody is prepared to tell them anything of any importance. One of the major unwritten rules of this part of town is 'That nobody talk to the capes!'. The only valuable information they get is that he is from Gromnburg. </p><p></p><p>Gromnburg is a very small and until recently, isolated society located northwest of Shadow Mountains. They are highly religious and very superstitious. Witch hunting and burning is a national pass time. They were aware of the outside world, but it was of no importance to them. Evil and sinful lands, one of those things that happened to other people. When the people of the western continent revolted against the Kentaarian Emperor, Gromnburg was the only colony that still supported the Empire. For a decade the people of Gromnburg fought by the side of the Kentaarian army against the other colonies.</p><p></p><p>But then the old Emperor died and his son took over, who thought that this never ending war wasn't worth it, the crumbling empire simply didn't afford it. So the Kentaarians left the western continent, abandoning all it's colonies, including Gromnburg. Now they found themselves alone in a big country full of people that they didn't like and that definately didn't like them. The people of Gromnburg felt cheated and went back to their lands in shame, closed off their borders and isolated themselves even further from the outside world. This isolation has only fuelled their beliefs that outsiders are wicked and evil and sinful, and that at least half of them are witches.</p><p></p><p>It wasn't until about ten years ago that they were forced to return from isolation after a natural disaster made a big lump of the country uninhabitable. Not only are they now force to buy food and goods from outer sources, but hundreds of Gromnburgian have been forced to relocate to the neighbourhood towns and cities. It was all the fault of them witches, they say. </p><p></p><p>When one needs to find someone native to Gromnburg, one always talks to Leeta Townsbuckle who knows every Gromnburgian in town. Leeta is a big woman. Not only physically, but in thought and attitude. When the Gromnburgians started flooding into Serpent City all needing jobs that just weren't there she started her own business. 'Leeta and Co.' makes everything from clothes to cheap furniture and even weapons. Everything she manufactures is made by hand by Gromnburgians. She even runs a very successful 'escort' service. Some would say she uses the poor saps but she would say herself that she 'exploits' them. She says it sound more classy.</p><p></p><p>* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * </p><p></p><p>The party finds Leeta down in the lower wards, paying salaries to her workers outside one of her furniture factories.</p><p></p><p><strong>Picture of Leeta Townsbuckle</strong></p><p><img src="http://dungeon3e.thedamned.ca/cops_n_robbers/potraits/leeta.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Nobody has ever said that Leeta is a easy woman to handle. "What do ya want capes?"</p><p></p><p>"Information." Sergeant Carp has never really liked Leeta or her business and spits it out. "We hear this witch hunter fellow is from Gromnburg."</p><p></p><p>"I don't make a habit of talking to ye pigs and ya know it."</p><p></p><p>Kurk, who does not like Leeta's attitude grabs his axe and waves it around. "Talk woman! Or I make you talk!"</p><p></p><p>Leeta just laughs at Kurk. "Please, save it. I have fifty strong men inside this warehouse. Ya wouldn't stand a chance."</p><p></p><p>"You'd be surprised."</p><p></p><p>Sergeant Carp isn't about to just give up and walk away. "Can 20 crowns change anything?"</p><p></p><p>"I have no need for yer money cape!" She stops to think for a while. "One thing ya can do."</p><p></p><p>"Oh?"</p><p></p><p>"Some tweeb killed one of my girls! Hangs out in the old church over in the Little Gromnburg district. The girls say he's a witch, but they think every other man and his dog are witches. Probably just some sicko. Anyway, I sent some of the boys over to wack him, but he beat them all up very badly and ripped the head very cleanly off one of them. They say he seemed to enjoy the brawl very much."</p><p></p><p>"And you expect us to take care of him?"</p><p></p><p>"Well, yer all are trained to deal with this kinda crap ain't ya? If ye want to know where to find the witch hunter, ye find this sod first!"</p><p></p><p>Stickler joins the conversation. "You are aware that the with hunter might start preying on your folk to?"</p><p></p><p>"He doesn't kill Gromnburgians, this guy does. If ya don't want to, then just sod off!"</p><p></p><p>* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * </p><p></p><p>They come to the conclusion that they don't really have much choice. Still, Carp decides to go and follow up on some other leads, old contacts while he sends the party over to Little Gromnburg to check out the old church and if they see any witches doing anything illegal.</p></blockquote><p></p>
[QUOTE="Viking Bastard, post: 2572, member: 509"] [b][FONT=courier new][SIZE=4]Act 3 – Terror In Little Gromnburg[/SIZE][/FONT][/b][FONT=courier new][SIZE=4][/size][/FONT][SIZE=4][/SIZE] Someone has been going on a killing spree down in the lower wards. He claims to be a professional witch-hunter, bent on freeing the empire of the witch pest. The ones who have been killed until now have mostly been fortune tellers, the mentally ill, immigrants from faraway lands and other people who have stood out in any way. Usually the City Guard doesn't meddle in the affairs of the lower wards as the locals don't care for their help (or anybody else's). But the last victim was the apprentice of a very influential Calharian wizard who was in the city for business. Therefore it is now the business of the red capes. While everybody the party interrogates seems to be ready to tell them that that the killer is "A bloody nutcase!" or "A wacko, missing some serious screws!", nobody is prepared to tell them anything of any importance. One of the major unwritten rules of this part of town is 'That nobody talk to the capes!'. The only valuable information they get is that he is from Gromnburg. Gromnburg is a very small and until recently, isolated society located northwest of Shadow Mountains. They are highly religious and very superstitious. Witch hunting and burning is a national pass time. They were aware of the outside world, but it was of no importance to them. Evil and sinful lands, one of those things that happened to other people. When the people of the western continent revolted against the Kentaarian Emperor, Gromnburg was the only colony that still supported the Empire. For a decade the people of Gromnburg fought by the side of the Kentaarian army against the other colonies. But then the old Emperor died and his son took over, who thought that this never ending war wasn't worth it, the crumbling empire simply didn't afford it. So the Kentaarians left the western continent, abandoning all it's colonies, including Gromnburg. Now they found themselves alone in a big country full of people that they didn't like and that definately didn't like them. The people of Gromnburg felt cheated and went back to their lands in shame, closed off their borders and isolated themselves even further from the outside world. This isolation has only fuelled their beliefs that outsiders are wicked and evil and sinful, and that at least half of them are witches. It wasn't until about ten years ago that they were forced to return from isolation after a natural disaster made a big lump of the country uninhabitable. Not only are they now force to buy food and goods from outer sources, but hundreds of Gromnburgian have been forced to relocate to the neighbourhood towns and cities. It was all the fault of them witches, they say. When one needs to find someone native to Gromnburg, one always talks to Leeta Townsbuckle who knows every Gromnburgian in town. Leeta is a big woman. Not only physically, but in thought and attitude. When the Gromnburgians started flooding into Serpent City all needing jobs that just weren't there she started her own business. 'Leeta and Co.' makes everything from clothes to cheap furniture and even weapons. Everything she manufactures is made by hand by Gromnburgians. She even runs a very successful 'escort' service. Some would say she uses the poor saps but she would say herself that she 'exploits' them. She says it sound more classy. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * The party finds Leeta down in the lower wards, paying salaries to her workers outside one of her furniture factories. [b]Picture of Leeta Townsbuckle[/b] [img]http://dungeon3e.thedamned.ca/cops_n_robbers/potraits/leeta.gif[/img] Nobody has ever said that Leeta is a easy woman to handle. "What do ya want capes?" "Information." Sergeant Carp has never really liked Leeta or her business and spits it out. "We hear this witch hunter fellow is from Gromnburg." "I don't make a habit of talking to ye pigs and ya know it." Kurk, who does not like Leeta's attitude grabs his axe and waves it around. "Talk woman! Or I make you talk!" Leeta just laughs at Kurk. "Please, save it. I have fifty strong men inside this warehouse. Ya wouldn't stand a chance." "You'd be surprised." Sergeant Carp isn't about to just give up and walk away. "Can 20 crowns change anything?" "I have no need for yer money cape!" She stops to think for a while. "One thing ya can do." "Oh?" "Some tweeb killed one of my girls! Hangs out in the old church over in the Little Gromnburg district. The girls say he's a witch, but they think every other man and his dog are witches. Probably just some sicko. Anyway, I sent some of the boys over to wack him, but he beat them all up very badly and ripped the head very cleanly off one of them. They say he seemed to enjoy the brawl very much." "And you expect us to take care of him?" "Well, yer all are trained to deal with this kinda crap ain't ya? If ye want to know where to find the witch hunter, ye find this sod first!" Stickler joins the conversation. "You are aware that the with hunter might start preying on your folk to?" "He doesn't kill Gromnburgians, this guy does. If ya don't want to, then just sod off!" * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * They come to the conclusion that they don't really have much choice. Still, Carp decides to go and follow up on some other leads, old contacts while he sends the party over to Little Gromnburg to check out the old church and if they see any witches doing anything illegal. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
COPS & ROBBERS
Top