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<blockquote data-quote="Viking Bastard" data-source="post: 2993" data-attributes="member: 509"><p><strong><span style="font-size: 15px"><span style="font-family: 'courier new'">Act 4 – To Witch or Not to Witch</span></span></strong></p><p></p><p>Mad Cow Inn is the biggest Inn in Serpent City, located in the Merchant’s Guild’s old headquarters (before they moved over to the king’s palace). It’s a five storey building with 68 rooms and about 50 employees. </p><p></p><p>The owner, old Turk is an ex-cape. He is old and fat now, but once upon a time he was the City Guard’s finest. He was also Carp’s mentor. </p><p></p><p>“How are you doing mate, are those your new boys, eh?”</p><p></p><p>“Hi old dog, we’re looking for one of your tenants, a Gromnburgian named Gerald, does it ring any bells?”</p><p></p><p>“Aye, a spooky chap. He only comes here every couple of days, but he pays for his room so I’m not complaining. What did he do?”</p><p></p><p>“Ever heard of the witch hunter that has been killing people down in the lower wards?” </p><p></p><p>“Aye, the one who snuffed that wizard’s apprentice? There are not many things that escape my ear.” </p><p></p><p>“We think that’s him.” </p><p></p><p>Turk gives them the key and number to Gerald’s room and Carp sends them up the check it out while he and Turk catch up on old times. </p><p></p><p>* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * </p><p></p><p>The room is full of witch hunting weapons. Swords, stakes, crossbows and silver pointed bolts, couple of buckets of garlic, crosses, holy scriptures, a dozen unused torches, oil, gunpowder (but strangely no guns) et cetera. The walls is covered in holy symbol and the words “ARE THEE CORRUPTED SHALT THEE BURN” have been carved into the northern wall in capital letters.</p><p></p><p>After searching the room they find some newspaper clips about old Guildmaster Beramix’s death and Ztorialim’s, the Merchant’s Guild’s most powerful sage, upcoming crowning as his replacement, which is scheduled for tomorrow night. </p><p></p><p>Like his father, Icognito has the mind of a detective. “I think he is planning to do something at the crowning.”</p><p></p><p>“What? Kill Ztorialim?”</p><p></p><p>“I believe so, we must tell the Sergeant.” They run down to the lobby and show Carp their findings. </p><p></p><p>* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * </p><p></p><p>The night comes and everybody is getting ready for the crowning. People running around organizing the palace’s great hall. The players just stand in the middle of the hall, looking rather sheepish as pretty much everyone else on the Guild’s payroll redesign the whole place. Sergeant Carp is over in the far end of the hall ordering some other capes around.</p><p></p><p>He turns around and walks over to the players. “Ok, it’s best that the three of you will be here next to the stage. Nobody except Ztorialim and the priest and their disciplines are allowed to step onto that stage is that clear?” </p><p></p><p>The players nod in agreement.</p><p></p><p>“Good.” Carp goes on. “I’ve placed two guards on the balconies, one on each side, and one guard at each door, I wanted more but Ztorialim didn’t want to hear anything of it.” He shakes his head in dismay. “I tried to explain to him the seriousness of the situation, but I don’t think he realizes it. He doesn’t seem the least worried. But at least the rest of the palace and the neighbourhood is swarming in capes. Hopefully if Gerald decides to come, he won’t get near this room.” He waves his arms around. “Anyway, start to get cosy, the ceremony starts in an hour or two, be on guard so that witchhunter freak won’t just sneak in. We have nearly no idea how he even looks like.”</p></blockquote><p></p>
[QUOTE="Viking Bastard, post: 2993, member: 509"] [b][SIZE=4][FONT=courier new]Act 4 – To Witch or Not to Witch[/FONT][/SIZE][/b][SIZE=4][FONT=courier new][/font][/SIZE][FONT=courier new][/FONT] Mad Cow Inn is the biggest Inn in Serpent City, located in the Merchant’s Guild’s old headquarters (before they moved over to the king’s palace). It’s a five storey building with 68 rooms and about 50 employees. The owner, old Turk is an ex-cape. He is old and fat now, but once upon a time he was the City Guard’s finest. He was also Carp’s mentor. “How are you doing mate, are those your new boys, eh?” “Hi old dog, we’re looking for one of your tenants, a Gromnburgian named Gerald, does it ring any bells?” “Aye, a spooky chap. He only comes here every couple of days, but he pays for his room so I’m not complaining. What did he do?” “Ever heard of the witch hunter that has been killing people down in the lower wards?” “Aye, the one who snuffed that wizard’s apprentice? There are not many things that escape my ear.” “We think that’s him.” Turk gives them the key and number to Gerald’s room and Carp sends them up the check it out while he and Turk catch up on old times. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * The room is full of witch hunting weapons. Swords, stakes, crossbows and silver pointed bolts, couple of buckets of garlic, crosses, holy scriptures, a dozen unused torches, oil, gunpowder (but strangely no guns) et cetera. The walls is covered in holy symbol and the words “ARE THEE CORRUPTED SHALT THEE BURN” have been carved into the northern wall in capital letters. After searching the room they find some newspaper clips about old Guildmaster Beramix’s death and Ztorialim’s, the Merchant’s Guild’s most powerful sage, upcoming crowning as his replacement, which is scheduled for tomorrow night. Like his father, Icognito has the mind of a detective. “I think he is planning to do something at the crowning.” “What? Kill Ztorialim?” “I believe so, we must tell the Sergeant.” They run down to the lobby and show Carp their findings. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * The night comes and everybody is getting ready for the crowning. People running around organizing the palace’s great hall. The players just stand in the middle of the hall, looking rather sheepish as pretty much everyone else on the Guild’s payroll redesign the whole place. Sergeant Carp is over in the far end of the hall ordering some other capes around. He turns around and walks over to the players. “Ok, it’s best that the three of you will be here next to the stage. Nobody except Ztorialim and the priest and their disciplines are allowed to step onto that stage is that clear?” The players nod in agreement. “Good.” Carp goes on. “I’ve placed two guards on the balconies, one on each side, and one guard at each door, I wanted more but Ztorialim didn’t want to hear anything of it.” He shakes his head in dismay. “I tried to explain to him the seriousness of the situation, but I don’t think he realizes it. He doesn’t seem the least worried. But at least the rest of the palace and the neighbourhood is swarming in capes. Hopefully if Gerald decides to come, he won’t get near this room.” He waves his arms around. “Anyway, start to get cosy, the ceremony starts in an hour or two, be on guard so that witchhunter freak won’t just sneak in. We have nearly no idea how he even looks like.” [/QUOTE]
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