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<blockquote data-quote="Blue" data-source="post: 7427109" data-attributes="member: 20564"><p>I don't remember seeing any "slam dunk" against it. Would you mind reposting?</p><p></p><p>The primary point I want to see addressed is keeping the barrier to entry for new players into AL as low as possible. Because AL, with the ability to show up and sit down to play is the easiest way for new players to try out the game.</p><p></p><p>Specifically in the "real world" environment - rules books aren't released for free so requiring a new player to own several to be on an even paying field just to try the game isn't reasonable. </p><p></p><p>Also that even with a much larger D&D team during 3.x and 4e eras there were still "power combinations" that worked particularly well, so we can't assume that there won't be power creep from allowing full range of products together, which again isn't an even playing field.</p><p></p><p>I would honestly love to hear a solution that addressed those points as well as PHB+1 - there's so much griping about it that it's hurting the game for veteran players. But not at the expense of increasing the barrier of entry to new players.</p></blockquote><p></p>
[QUOTE="Blue, post: 7427109, member: 20564"] I don't remember seeing any "slam dunk" against it. Would you mind reposting? The primary point I want to see addressed is keeping the barrier to entry for new players into AL as low as possible. Because AL, with the ability to show up and sit down to play is the easiest way for new players to try out the game. Specifically in the "real world" environment - rules books aren't released for free so requiring a new player to own several to be on an even paying field just to try the game isn't reasonable. Also that even with a much larger D&D team during 3.x and 4e eras there were still "power combinations" that worked particularly well, so we can't assume that there won't be power creep from allowing full range of products together, which again isn't an even playing field. I would honestly love to hear a solution that addressed those points as well as PHB+1 - there's so much griping about it that it's hurting the game for veteran players. But not at the expense of increasing the barrier of entry to new players. [/QUOTE]
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