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<blockquote data-quote="Blue" data-source="post: 7427261" data-attributes="member: 20564"><p>This is actually one of the main points I have. I don't think this is reasonable in all circumstances.</p><p></p><p>I <strong>do find it reasonable in any home game environment</strong>, where the DM and players default to a long term relationship. Which is not where PHB+1 exists so it doesn't matter. (Regardless of Mearls & Crawford's personal opinions about how they design, it's not a rule anywhere in the core books.)</p><p></p><p>I <strong>do not find it reasonable in a large multi-DM pick-up-game environment like AL</strong> for DMs to have to make rulings on every character that comes to the table. For the player it's unfair because it can be handled inconsistently. For the DM it's unfair because they need to understand and vet every character that gets brought to them, taking time, and it's still likely that problems are not obvious (they got through design after all) and won'[t come up into play. If you're 90 minutes into a four hour slot only to be told that the character you've been running with various AL DMs for 10 months is invalid because a DM doesn't like a combo, what do you do?</p></blockquote><p></p>
[QUOTE="Blue, post: 7427261, member: 20564"] This is actually one of the main points I have. I don't think this is reasonable in all circumstances. I [B]do find it reasonable in any home game environment[/B], where the DM and players default to a long term relationship. Which is not where PHB+1 exists so it doesn't matter. (Regardless of Mearls & Crawford's personal opinions about how they design, it's not a rule anywhere in the core books.) I [B]do not find it reasonable in a large multi-DM pick-up-game environment like AL[/B] for DMs to have to make rulings on every character that comes to the table. For the player it's unfair because it can be handled inconsistently. For the DM it's unfair because they need to understand and vet every character that gets brought to them, taking time, and it's still likely that problems are not obvious (they got through design after all) and won'[t come up into play. If you're 90 minutes into a four hour slot only to be told that the character you've been running with various AL DMs for 10 months is invalid because a DM doesn't like a combo, what do you do? [/QUOTE]
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