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<blockquote data-quote="jgsugden" data-source="post: 7428302" data-attributes="member: 2629"><p>The options when a player wishes to use three plus books that I am suggesting are listed above. If you're asking something other than what I would suggest should be the rule if people wish to use content from more than core + 1, be clear about what you want because that is what you seem to be asking.Again, if you feel like people are not answering your question, consider that you might be failing to ask it clearly.Putting aside all of the complaints on the boards:</p><p></p><p>* On multiple occasions players that took a Volo or Elemental Evil race were told they could not take spells from or Multiclass into options from XGtE. That has been the biggest complaint: Being told XGtE content is off limits.</p><p>* T]However, the loudest complaint was from a rogue Scout that was told he could no take the melee cantrips from EE/SCaG because they were not reprinted in XGtE like almost every other spell from EE was. There was yelling there.</p><p>* A Bladeslinger that was told he couldn't take spells from XGtE was frustrated, but I can't really count him as he was not a legal PC (Human Bladesinger - didn't read the FAQ).</p><p>* I clarified for someone that they could not rebuild to be a Gith War Mage, despite War Mage seeming like an obvious choice for a Gith Wizard. When I told them that a Gith Wizard of any type would be limited to just the PHB spells, they were disappointed and asked me, "Why allow the class if you're not going to make it playable?" I thought that was excessive, and pointed out that they might find XGtEspells while adventuring. They continued with their elf wizard, but it was disappointing.</p><p></p><p>These are the ones I've seen in store games, but I see a lot more examples on these boards. I'd say the most repeated frustration I've seen has been lack of access to the GFB or BB melee cantrips for rogues, clerics, and other melee non-multiattackers built using XGtE. </p><p></p><p>I will also point out that if a player has access to a fully stocked DNDbeyond character builder, the PHB+1 rule is far from clear. I made the mistake of allowing someone access to my content so that they could build a PC for an AL game and then had to review it for them to see if it was legal. It was not. They were a good sport about being denied, but I wish DNDbeyond had an "AL" button. </p><p></p><p>I'm done with this discussion. However, one more time:</p><p></p><p>These rules prohibit combinations that would be fun to play and would cause no harm. They are simple in some senses, but not in all, and it could be just as clear to have a restricted list in the ALPHB ... and if well written, that should not scare anyone away, but instead offer comfort that they thought through the situation to make sure the game is fun.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7428302, member: 2629"] The options when a player wishes to use three plus books that I am suggesting are listed above. If you're asking something other than what I would suggest should be the rule if people wish to use content from more than core + 1, be clear about what you want because that is what you seem to be asking.Again, if you feel like people are not answering your question, consider that you might be failing to ask it clearly.Putting aside all of the complaints on the boards: * On multiple occasions players that took a Volo or Elemental Evil race were told they could not take spells from or Multiclass into options from XGtE. That has been the biggest complaint: Being told XGtE content is off limits. * T]However, the loudest complaint was from a rogue Scout that was told he could no take the melee cantrips from EE/SCaG because they were not reprinted in XGtE like almost every other spell from EE was. There was yelling there. * A Bladeslinger that was told he couldn't take spells from XGtE was frustrated, but I can't really count him as he was not a legal PC (Human Bladesinger - didn't read the FAQ). * I clarified for someone that they could not rebuild to be a Gith War Mage, despite War Mage seeming like an obvious choice for a Gith Wizard. When I told them that a Gith Wizard of any type would be limited to just the PHB spells, they were disappointed and asked me, "Why allow the class if you're not going to make it playable?" I thought that was excessive, and pointed out that they might find XGtEspells while adventuring. They continued with their elf wizard, but it was disappointing. These are the ones I've seen in store games, but I see a lot more examples on these boards. I'd say the most repeated frustration I've seen has been lack of access to the GFB or BB melee cantrips for rogues, clerics, and other melee non-multiattackers built using XGtE. I will also point out that if a player has access to a fully stocked DNDbeyond character builder, the PHB+1 rule is far from clear. I made the mistake of allowing someone access to my content so that they could build a PC for an AL game and then had to review it for them to see if it was legal. It was not. They were a good sport about being denied, but I wish DNDbeyond had an "AL" button. I'm done with this discussion. However, one more time: These rules prohibit combinations that would be fun to play and would cause no harm. They are simple in some senses, but not in all, and it could be just as clear to have a restricted list in the ALPHB ... and if well written, that should not scare anyone away, but instead offer comfort that they thought through the situation to make sure the game is fun. [/QUOTE]
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