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<blockquote data-quote="Keravath" data-source="post: 7437037" data-attributes="member: 6916036"><p>Isn't this essentially what WOTC has done?</p><p></p><p>They designate the PHB as Basic and allow the characters to use one exotic source of content that often includes races/spells/character archetypes. You are only allowed to use one exotic choice at a time. </p><p></p><p>This avoids characters taking an exotic race (yuan-ti), exotic spells (booming blade and/or green flame blade) and an exotic class (hexblade warlock and/or shadow sorcerer). It also prevents using the melee cantrips mentioned above unless you choose that source book since they can be very valuable to a wide range of builds. </p><p></p><p>Basically, the only difference between your suggestion and what WOTC does is how they label and group what is considered exotic. </p><p></p><p>For example, they allow you to take one of the exotic races from Volo's but in doing so you are then limited to only the basics for other choices because some of those races are quite powerful. Similarly, if you work with the exotic contents in SCAG you can choose the exotic archetype of bladesinger which works well with the melee cantrips. </p><p></p><p>Only allowing the basic source plus one exotic source makes it easier to avoid folks building characters that take advantage of obvious synergies. </p><p></p><p>(one example that you can't play in DDAL would be a Shadar-Kai hexblade or shadow sorcerer which is too bad since it is very thematic ... maybe they will issue some exceptions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />).</p></blockquote><p></p>
[QUOTE="Keravath, post: 7437037, member: 6916036"] Isn't this essentially what WOTC has done? They designate the PHB as Basic and allow the characters to use one exotic source of content that often includes races/spells/character archetypes. You are only allowed to use one exotic choice at a time. This avoids characters taking an exotic race (yuan-ti), exotic spells (booming blade and/or green flame blade) and an exotic class (hexblade warlock and/or shadow sorcerer). It also prevents using the melee cantrips mentioned above unless you choose that source book since they can be very valuable to a wide range of builds. Basically, the only difference between your suggestion and what WOTC does is how they label and group what is considered exotic. For example, they allow you to take one of the exotic races from Volo's but in doing so you are then limited to only the basics for other choices because some of those races are quite powerful. Similarly, if you work with the exotic contents in SCAG you can choose the exotic archetype of bladesinger which works well with the melee cantrips. Only allowing the basic source plus one exotic source makes it easier to avoid folks building characters that take advantage of obvious synergies. (one example that you can't play in DDAL would be a Shadar-Kai hexblade or shadow sorcerer which is too bad since it is very thematic ... maybe they will issue some exceptions :)). [/QUOTE]
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