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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Core 4E vs. Essentials
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<blockquote data-quote="thanson02" data-source="post: 7186085" data-attributes="member: 6801619"><p>Never played a shaman, but I know that the Artificer needed rework. From a concept perspective, there were elements that didn't' make sense. And if you read the flavor text with the powers, there were elements that were assumed that they could have made clearer. This is one class that I am certainly going to redo, add some additional elements like proficiency in a new type of implement called a "construct" and when they summon creatures (all Daily Powers mine you), they are summoned through the construct. Think like a magically charged transformer. I was also thinking of adding a build that focuses more on undead and shadow magic where the artificer can bind the souls of the dead to machines or to ritually prepared flesh.</p><p></p><p>Stuff I am brain storming..........</p></blockquote><p></p>
[QUOTE="thanson02, post: 7186085, member: 6801619"] Never played a shaman, but I know that the Artificer needed rework. From a concept perspective, there were elements that didn't' make sense. And if you read the flavor text with the powers, there were elements that were assumed that they could have made clearer. This is one class that I am certainly going to redo, add some additional elements like proficiency in a new type of implement called a "construct" and when they summon creatures (all Daily Powers mine you), they are summoned through the construct. Think like a magically charged transformer. I was also thinking of adding a build that focuses more on undead and shadow magic where the artificer can bind the souls of the dead to machines or to ritually prepared flesh. Stuff I am brain storming.......... [/QUOTE]
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Core 4E vs. Essentials
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