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Core Books vs. Expanded Universe Books
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<blockquote data-quote="Li Shenron" data-source="post: 2528802" data-attributes="member: 1465"><p>The problem I see is that players buy optional books and pretend to play whatever they like from those books. This may cause a problem to some DMs who either accept every player's wish or disallow and start an argument which always detracts from teh fun of the game.</p><p></p><p>Not all material causes problem, usually it's only when it forces a change in the setting, primarily races and prestige classes. Feats and spells rarely require the DM to "fit" them into the setting for example (however they may occasionally raise balance issues).</p><p></p><p>The easiest solution IMO is that of telling the players since the start which races are available, and make no exceptions (including no subraces, no templates or bloodlines) beyond what you have specifically allowed, which may include non-core material if the DM wishes.</p><p>Prestige classes are more difficult to decide beforehand, but unless you start the campaign at mid-high level you can control which PrCl are available with roleplay and storytelling.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 2528802, member: 1465"] The problem I see is that players buy optional books and pretend to play whatever they like from those books. This may cause a problem to some DMs who either accept every player's wish or disallow and start an argument which always detracts from teh fun of the game. Not all material causes problem, usually it's only when it forces a change in the setting, primarily races and prestige classes. Feats and spells rarely require the DM to "fit" them into the setting for example (however they may occasionally raise balance issues). The easiest solution IMO is that of telling the players since the start which races are available, and make no exceptions (including no subraces, no templates or bloodlines) beyond what you have specifically allowed, which may include non-core material if the DM wishes. Prestige classes are more difficult to decide beforehand, but unless you start the campaign at mid-high level you can control which PrCl are available with roleplay and storytelling. [/QUOTE]
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