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General Tabletop Discussion
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Core Class: Hedge Mage (please critique)
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<blockquote data-quote="Asmor" data-source="post: 1715619" data-attributes="member: 1154"><p>I like it. I might just add it to my game.</p><p></p><p>Just as a clarification, and to make sure I'm reading this right, a HM can learn spells of up to (Character level+1)/4, so you can get 1st level spells at level 3, 2nd at level 7, 3rd at 11, 4th at 15 and 5th at 19.</p><p></p><p>Correct?</p><p></p><p>Also, I think if I do use this, I'll change the 'key stat' (Wis, in your example) to Cha. More in line with the sorcerer, which it is a lot like, and you can never have too many classes that value charisma. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Maybe even give him his charisma bonus to magery points, although I don't think that should count for getting higher level spells.</p></blockquote><p></p>
[QUOTE="Asmor, post: 1715619, member: 1154"] I like it. I might just add it to my game. Just as a clarification, and to make sure I'm reading this right, a HM can learn spells of up to (Character level+1)/4, so you can get 1st level spells at level 3, 2nd at level 7, 3rd at 11, 4th at 15 and 5th at 19. Correct? Also, I think if I do use this, I'll change the 'key stat' (Wis, in your example) to Cha. More in line with the sorcerer, which it is a lot like, and you can never have too many classes that value charisma. :) Maybe even give him his charisma bonus to magery points, although I don't think that should count for getting higher level spells. [/QUOTE]
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Core Class: Hedge Mage (please critique)
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