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General Tabletop Discussion
*Pathfinder & Starfinder
Core classes. How are they balanced?
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<blockquote data-quote="Jhaelen" data-source="post: 4353048" data-attributes="member: 46713"><p>Well, in my experience, the cleric is overpowered only in theory. Because everything the cleric in my game is ever doing is healing, removing conditions from others and raising them from the dead. If he didn't do that, there'd be at least one dead pc in every fight (actually, currently that's almost the case even though he's healing as much as he can, but I digress...).</p><p></p><p>The druid is more problematic, especially if he has a pet and wildshape. I remember quite vividly a combat which he basically fought alone (well, he was 'supported' by a sorcerer, who was busy casting mirror image every round...). He was summoning a new pet every round until the enemies were surrounded by a zoo of critters and were eventually overwhelmed.</p><p></p><p>When druid has one or two rounds to buff himself, he's a lot tougher than any fighter could ever be (in animal form) and unlike the cleric, he usually has the time and resources to do it, too. He's not one of the major damage dealers, though. He's the group's best defender!</p><p></p><p>The two main damage dealers are the psion and the wilder - when these two go nova, they annihilate pretty much everything.</p><p></p><p>By comparison the rogue, ranger and barbarian are merely an annoyance. The fighter, due to clever multiclassing and feat choices is a real threat, though.</p><p></p><p>The average party level is currently 10-11, btw. I expect the tendencies I've noticed so far to become more pronounced as they level up. They'll soon need a second dedicated healer, though. The group is simply to big, even if the druid supports the cleric.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 4353048, member: 46713"] Well, in my experience, the cleric is overpowered only in theory. Because everything the cleric in my game is ever doing is healing, removing conditions from others and raising them from the dead. If he didn't do that, there'd be at least one dead pc in every fight (actually, currently that's almost the case even though he's healing as much as he can, but I digress...). The druid is more problematic, especially if he has a pet and wildshape. I remember quite vividly a combat which he basically fought alone (well, he was 'supported' by a sorcerer, who was busy casting mirror image every round...). He was summoning a new pet every round until the enemies were surrounded by a zoo of critters and were eventually overwhelmed. When druid has one or two rounds to buff himself, he's a lot tougher than any fighter could ever be (in animal form) and unlike the cleric, he usually has the time and resources to do it, too. He's not one of the major damage dealers, though. He's the group's best defender! The two main damage dealers are the psion and the wilder - when these two go nova, they annihilate pretty much everything. By comparison the rogue, ranger and barbarian are merely an annoyance. The fighter, due to clever multiclassing and feat choices is a real threat, though. The average party level is currently 10-11, btw. I expect the tendencies I've noticed so far to become more pronounced as they level up. They'll soon need a second dedicated healer, though. The group is simply to big, even if the druid supports the cleric. [/QUOTE]
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Core classes. How are they balanced?
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