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Core Classes: More or Less? General or Specific? Static or Customizable?
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<blockquote data-quote="I'm A Banana" data-source="post: 1252292" data-attributes="member: 2067"><p><u>THE KAMIKAZE MIDGET'S BIG LIST O'CORE CLASSES</u></p><p><strong>Core Rules</strong></p><p>* Barbarian: It's a niche and an archetype -- lightly armored strongman.</p><p>* Bard: It's a good jack-of-all-trades</p><p>* Cleric: The archetypal armored medic is an essential part of a party.</p><p>* Druid: Shape-shifting elementalists are a good niche</p><p>* Fighter: The archetypal armored warrior is an essential part of a party. [I use Gez's variant for this, more flava.]</p><p>* Monk: A mystical unarmed specialist is strong enough.</p><p>* Paladin: Could be a PrC, but too much work for too little benefit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>* Ranger: Decent 'stealthy warrior' archetype.</p><p>* Rogue: The archetypal sneaky skill specialist is an essential part of a party.</p><p>* Sorcerer: A good way to represent a rapid-fire spellcaster</p><p>* Wizard: A good way to represent a scholarly spellcaster.</p><p><strong>Psionics HB</strong></p><p>* Psion: It's a good generalist spellcaster</p><p>* Psychic Warrior: Could be a PrC, but too much work for too little benefit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p><strong>Oriental Adventures</strong></p><p> *Samurai: N/A. Play a Paladin with the Ancestral Weapon feat for the same thing, nearly.</p><p>* Shaman: A good priest for a less militant division</p><p>* Shugenja: excellent spontaneous divine spellcaster</p><p>* Sohei: A great defensive warrior class.</p><p> *Wu Jen: N/A. Play a wizard, with the X/day metamagic rules</p><p><strong>Complete Warrior</strong></p><p>* Hexblade: A nice wielder of 'bad luck.' Fills a niche well!</p><p> *Samurai: Play a fighter, with an 'intimidating warrior' PrC.</p><p>* Swashbuckler: A useful 'agile fighter' archetype.</p><p><strong>Final Fantasy d20 </strong></p><p>* Archer: Ranged fighter that inflicts status </p><p>* Berserker: A rager who messes with minds, and shifts form</p><p>* Black Belt: Unarmed warrior who uses ki spells</p><p>* Caller: A summonner of phantoms and beasts</p><p>* Dragoon: A jumping warrior who uses spears and dragon magic</p><p>* Gambler: A user of luck and randomness to great advantage</p><p>* Geomancer: A user of land-magic that differs based on terrain</p><p>* Knight: Warrior who shatters equipment</p><p>* Knight, Pearl: Holy warrior who uses sacred sword skills</p><p>* Knight, Shadow: Evil warrior who uses cursed sword arts</p><p>* Magician, Black: Casts destructive spells</p><p>* Magician, Blue: A warrior who casts the spells of monsters</p><p>* Magician, Gray: Casts curses, space, and time spells</p><p>* Magician, Red: A warrior who casts curative and destructive spells</p><p>* Magician, White: Casts curative spells</p><p>* Mechanist: A manufacturer of items</p><p>* Mimic: A user of others' abilities</p><p>* Ninja: Two-weapon wielding illusionist-rogue</p><p>* Samurai: A lightly armored sword artist</p><p>* Songweaver: A singer/dancer who can bless and curse</p><p>* Thief: A stealer of hearts, minds, and gil.</p><p><strong>SECRET</strong></p><p>* [censored]: A specialty priest who focuses on domain powers.</p><p><u>END</u></p><p></p><p>That's a load and a half of core classes, and some of them are repetative (Pearl Knight almost = Paladin), and some could make better PrC's (like the Psychic Warrior), that's the current list my PC's can choose from...any archetypes I missed? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1252292, member: 2067"] [U]THE KAMIKAZE MIDGET'S BIG LIST O'CORE CLASSES[/U] [B]Core Rules[/B] * Barbarian: It's a niche and an archetype -- lightly armored strongman. * Bard: It's a good jack-of-all-trades * Cleric: The archetypal armored medic is an essential part of a party. * Druid: Shape-shifting elementalists are a good niche * Fighter: The archetypal armored warrior is an essential part of a party. [I use Gez's variant for this, more flava.] * Monk: A mystical unarmed specialist is strong enough. * Paladin: Could be a PrC, but too much work for too little benefit. ;) * Ranger: Decent 'stealthy warrior' archetype. * Rogue: The archetypal sneaky skill specialist is an essential part of a party. * Sorcerer: A good way to represent a rapid-fire spellcaster * Wizard: A good way to represent a scholarly spellcaster. [B]Psionics HB[/B] * Psion: It's a good generalist spellcaster * Psychic Warrior: Could be a PrC, but too much work for too little benefit. ;) [B]Oriental Adventures[/B] *Samurai: N/A. Play a Paladin with the Ancestral Weapon feat for the same thing, nearly. * Shaman: A good priest for a less militant division * Shugenja: excellent spontaneous divine spellcaster * Sohei: A great defensive warrior class. *Wu Jen: N/A. Play a wizard, with the X/day metamagic rules [B]Complete Warrior[/B] * Hexblade: A nice wielder of 'bad luck.' Fills a niche well! *Samurai: Play a fighter, with an 'intimidating warrior' PrC. * Swashbuckler: A useful 'agile fighter' archetype. [B]Final Fantasy d20 [/B] * Archer: Ranged fighter that inflicts status * Berserker: A rager who messes with minds, and shifts form * Black Belt: Unarmed warrior who uses ki spells * Caller: A summonner of phantoms and beasts * Dragoon: A jumping warrior who uses spears and dragon magic * Gambler: A user of luck and randomness to great advantage * Geomancer: A user of land-magic that differs based on terrain * Knight: Warrior who shatters equipment * Knight, Pearl: Holy warrior who uses sacred sword skills * Knight, Shadow: Evil warrior who uses cursed sword arts * Magician, Black: Casts destructive spells * Magician, Blue: A warrior who casts the spells of monsters * Magician, Gray: Casts curses, space, and time spells * Magician, Red: A warrior who casts curative and destructive spells * Magician, White: Casts curative spells * Mechanist: A manufacturer of items * Mimic: A user of others' abilities * Ninja: Two-weapon wielding illusionist-rogue * Samurai: A lightly armored sword artist * Songweaver: A singer/dancer who can bless and curse * Thief: A stealer of hearts, minds, and gil. [B]SECRET[/B] * [censored]: A specialty priest who focuses on domain powers. [U]END[/U] That's a load and a half of core classes, and some of them are repetative (Pearl Knight almost = Paladin), and some could make better PrC's (like the Psychic Warrior), that's the current list my PC's can choose from...any archetypes I missed? ;) [/QUOTE]
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