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General Tabletop Discussion
*Pathfinder & Starfinder
Core Classes that IMO are lame
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<blockquote data-quote="ThoughtBubble" data-source="post: 779037" data-attributes="member: 9723"><p>I was working on a prestige class the other day, and was giving them all sorts of feats at various levels to represent the abilities with fire that the class attains. Then I realized that I could just talor the class's spells per level and spell selection to accomplish the same thing.</p><p></p><p>So, would it be possible to look at the ranger's spell selection as the different sorts of abilities that a ranger can get? Admittedly, you'd have to do some mass messing with the list, and fiddling with the spells, but stuff like a quick burst of speed (expedious retreat), ignoring intense cold (protection from elements) or pressing on past poison (ignore poison) all sound like things people think a ranger should be able to do. You'd need to write a few more spells to fill out the list, probablly switch them to spontanious casting, and cut a whole lot of out of place spells (plant growth for example) but in the end, I think you could have a setup where the ranger is able to do a number of uncanny things each day. If you can DM it all subtle like, it should all seem fairly plausable. And it seems like a lot less work than saying "Ok, the ranger is totally different, here's all the stuff we're changing, is it balanced?"</p><p></p><p>Since their bonus spells are from wisdom anyway, that just fits the fact that what the ranger does are extreme acts of willpower. </p><p></p><p>Hmmm... Great, now I'm interested in houseruling one. Gah!</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 779037, member: 9723"] I was working on a prestige class the other day, and was giving them all sorts of feats at various levels to represent the abilities with fire that the class attains. Then I realized that I could just talor the class's spells per level and spell selection to accomplish the same thing. So, would it be possible to look at the ranger's spell selection as the different sorts of abilities that a ranger can get? Admittedly, you'd have to do some mass messing with the list, and fiddling with the spells, but stuff like a quick burst of speed (expedious retreat), ignoring intense cold (protection from elements) or pressing on past poison (ignore poison) all sound like things people think a ranger should be able to do. You'd need to write a few more spells to fill out the list, probablly switch them to spontanious casting, and cut a whole lot of out of place spells (plant growth for example) but in the end, I think you could have a setup where the ranger is able to do a number of uncanny things each day. If you can DM it all subtle like, it should all seem fairly plausable. And it seems like a lot less work than saying "Ok, the ranger is totally different, here's all the stuff we're changing, is it balanced?" Since their bonus spells are from wisdom anyway, that just fits the fact that what the ranger does are extreme acts of willpower. Hmmm... Great, now I'm interested in houseruling one. Gah! [/QUOTE]
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