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General Tabletop Discussion
*Pathfinder & Starfinder
Core Classes that IMO are lame
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<blockquote data-quote="Grayhawk" data-source="post: 812632" data-attributes="member: 11288"><p>Here's my take on the Ranger for my upcomming low-magic campaign:</p><p></p><p>Rangers get Uncanny Dodge as a Barbarian instead of spells. (Inspired by this thread)</p><p></p><p>Rangers add a free rank to Wildernes Lore each level. (Max rank is still 3+lvl)</p><p></p><p>Rangers get Giantkin as only favored enemy. Giantkin are: Bugbears, ettins, giants, gnolls, goblins, hobgoblins, kobolds, ogres, orcs and trolls. Improves every 4 levels.</p><p></p><p>(Keep in mind that this is for a specific campaign, in which I see Rangers as they were in LotR; protecting people in rural areas from the creatures often encountered there. Is letting it improve every 4 instead of every 5 levels too much?)</p><p></p><p>Rangers' two-weapon fighting applies to quarterstaves, as well, but when wielding two weapons, both must be light, or one medium and one two sizes smaller (E.g for a medium sized character: Two shortswords or a longsword & a dagger).</p><p></p><p>(Again, this is for a specific campaign where I don't allow double weapons, plus I feel that the longsword/shortsword combo is a bit cheesy)</p><p></p><p>Rangers can choose between virtual two-weapon fighting+ambidex or point blank+rapid shot (same restrictions apply).</p><p></p><p>Rangers gain Fast Track special ability at 5th level, negating the -5 penalty when moving at normal instead of half speed.</p><p></p><p></p><p>And here are my changes to the Bard, so far:</p><p></p><p>Bards get 6 skill points per level.</p><p></p><p>Bards get the Ambidexterity feat for free at first level.</p><p></p><p>(It seems that this could come in handy/be easily developed when juggling or performing various acrobatics. Plus it lets Bards be good at two-weapon fighting for a cost of just one feat, which fits my view of a swashbuckling Bard: Rapier & dagger)</p><p></p><p>Btw, if anybody's still interested in non class related houserules in this thread, let me know and I'll post some of those as well...</p></blockquote><p></p>
[QUOTE="Grayhawk, post: 812632, member: 11288"] Here's my take on the Ranger for my upcomming low-magic campaign: Rangers get Uncanny Dodge as a Barbarian instead of spells. (Inspired by this thread) Rangers add a free rank to Wildernes Lore each level. (Max rank is still 3+lvl) Rangers get Giantkin as only favored enemy. Giantkin are: Bugbears, ettins, giants, gnolls, goblins, hobgoblins, kobolds, ogres, orcs and trolls. Improves every 4 levels. (Keep in mind that this is for a specific campaign, in which I see Rangers as they were in LotR; protecting people in rural areas from the creatures often encountered there. Is letting it improve every 4 instead of every 5 levels too much?) Rangers' two-weapon fighting applies to quarterstaves, as well, but when wielding two weapons, both must be light, or one medium and one two sizes smaller (E.g for a medium sized character: Two shortswords or a longsword & a dagger). (Again, this is for a specific campaign where I don't allow double weapons, plus I feel that the longsword/shortsword combo is a bit cheesy) Rangers can choose between virtual two-weapon fighting+ambidex or point blank+rapid shot (same restrictions apply). Rangers gain Fast Track special ability at 5th level, negating the -5 penalty when moving at normal instead of half speed. And here are my changes to the Bard, so far: Bards get 6 skill points per level. Bards get the Ambidexterity feat for free at first level. (It seems that this could come in handy/be easily developed when juggling or performing various acrobatics. Plus it lets Bards be good at two-weapon fighting for a cost of just one feat, which fits my view of a swashbuckling Bard: Rapier & dagger) Btw, if anybody's still interested in non class related houserules in this thread, let me know and I'll post some of those as well... [/QUOTE]
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