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Core concept or rule that just bugs you beyond your ability to put up with it?
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<blockquote data-quote="Insight" data-source="post: 2051856" data-attributes="member: 11437"><p>Not to mention the fact that a lot of 'monster' abilities or weaknesses scale differently for PCs. A good example is the Vampire template. Some of the Vampire's weaknesses are <em>far worse</em> for a PC to have than for an NPC that the players are going to run across once or twice in situations that probably favor the NPC anyway. How many Vampires are the PCs going to run into during the day? None. But how often are PCs doing things during the day? Most of the time. So, this is the sort of thing that would be far more of a problem for a PC with the Vampire template than an NPC with the same template.</p></blockquote><p></p>
[QUOTE="Insight, post: 2051856, member: 11437"] Not to mention the fact that a lot of 'monster' abilities or weaknesses scale differently for PCs. A good example is the Vampire template. Some of the Vampire's weaknesses are [i]far worse[/i] for a PC to have than for an NPC that the players are going to run across once or twice in situations that probably favor the NPC anyway. How many Vampires are the PCs going to run into during the day? None. But how often are PCs doing things during the day? Most of the time. So, this is the sort of thing that would be far more of a problem for a PC with the Vampire template than an NPC with the same template. [/QUOTE]
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