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Core Handbook Errors Discussion
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<blockquote data-quote="Xorn" data-source="post: 4254507" data-attributes="member: 61231"><p>Same issue with Fighter's Sure Strike as with Ranger's Careful Attack.</p><p></p><p>The attack roll is ABIL + 2 vs DEF, and 1[W] damage.</p><p></p><p>Basically they reduce your damage by ABIL for +2 to hit. The higher your ABIL gets, it seems like the worse this ability is.</p><p></p><p>I did have a thought on this, though. As long as you don't need a 1 to miss or a 20 to hit (which should be rare with the scaling), +2 to hit is a 10% greater chance to hit, period. At the same time, giving up +4 damage at low level is probably similar to giving up +8 damage at high level.</p><p></p><p>So you're probably giving up a proportionate amount of damage for a 10% hit increase, at any level. As a matter of fact, at high level, who <em>wouldn't</em> give up +8 damage for +8 to hit!? (+40% to hit)</p><p></p><p>I have a feeling the DEX + 2 for Careful Attack and STR + 2 for Sure Strike is NOT an error, now.</p></blockquote><p></p>
[QUOTE="Xorn, post: 4254507, member: 61231"] Same issue with Fighter's Sure Strike as with Ranger's Careful Attack. The attack roll is ABIL + 2 vs DEF, and 1[W] damage. Basically they reduce your damage by ABIL for +2 to hit. The higher your ABIL gets, it seems like the worse this ability is. I did have a thought on this, though. As long as you don't need a 1 to miss or a 20 to hit (which should be rare with the scaling), +2 to hit is a 10% greater chance to hit, period. At the same time, giving up +4 damage at low level is probably similar to giving up +8 damage at high level. So you're probably giving up a proportionate amount of damage for a 10% hit increase, at any level. As a matter of fact, at high level, who [i]wouldn't[/i] give up +8 damage for +8 to hit!? (+40% to hit) I have a feeling the DEX + 2 for Careful Attack and STR + 2 for Sure Strike is NOT an error, now. [/QUOTE]
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