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General Tabletop Discussion
*Pathfinder & Starfinder
Core materials: Action Points and Insider
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<blockquote data-quote="KarinsDad" data-source="post: 3762230" data-attributes="member: 2011"><p>Except that it is often not turning instant death into a near miss.</p><p></p><p>We are currently playing Eberron (with its action points) and the players have little risk of them not being effective when using them.</p><p></p><p>For example, a player might total 16 on his attack roll and knows that 18 hit a moment earlier, but 16 missed a few rolls before that, so it is pretty safe to use up an action point to hit this time. He doesn't know whether the enemy's AC is 17 or 18 at this point, but if it is 17, it's 100% safe and if it is 18, it's 84% safe. Those are fairly high odds.</p><p></p><p></p><p>To me, an improvement on Action Points would be to declare them before rolling to hit. In that case, it really would be risking the loss of the Action Point itself and it would rarely be done in "nearly sure thing" type moments. Instead, it would only be used in real emergency moments.</p><p></p><p>Used when needed, but a fair chance that it might not affect the situation at all.</p><p></p><p>As designed though, they are a lame metagaming mechanic. IMO.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3762230, member: 2011"] Except that it is often not turning instant death into a near miss. We are currently playing Eberron (with its action points) and the players have little risk of them not being effective when using them. For example, a player might total 16 on his attack roll and knows that 18 hit a moment earlier, but 16 missed a few rolls before that, so it is pretty safe to use up an action point to hit this time. He doesn't know whether the enemy's AC is 17 or 18 at this point, but if it is 17, it's 100% safe and if it is 18, it's 84% safe. Those are fairly high odds. To me, an improvement on Action Points would be to declare them before rolling to hit. In that case, it really would be risking the loss of the Action Point itself and it would rarely be done in "nearly sure thing" type moments. Instead, it would only be used in real emergency moments. Used when needed, but a fair chance that it might not affect the situation at all. As designed though, they are a lame metagaming mechanic. IMO. [/QUOTE]
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Core materials: Action Points and Insider
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