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<blockquote data-quote="Salthorae" data-source="post: 3413465" data-attributes="member: 1095"><p>I agree! If you're going PH only take a look at some of the "skill" feats like Stealthy, Persuasive, etc. Find a concept that fits one of them, then build around that. </p><p></p><p>You could do someone who specializes in "covers", or locks, or pilfering. You could as someone said by 6th level have Spring Attack (+4 BAB req). A rogue's point is...skill points and being nimble. Play those things up. </p><p></p><p>Tumble (1/2 movement (15' normally))behind whoever the fighter is in melee with, flank for Sneak Attacks, attack once, then finish your tumbling movement with Spring Attack to get out of melee again. </p><p></p><p>Be a bored city noble, disowned by their family for his dishonest ways. You're high talking, everyone on the streets knows you by sight (and you wouldn't have it any other way). use the social skills, pretend to be honest and happy, but maybe you've got a mean streak. Or maybe you really are just carefree (even with other peoples goods/items) and can talk yourself out of any bind...</p><p></p><p>I build my characters from the concept up though. I know what I want the character to be like, then I take the rules to make it so... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Salthorae, post: 3413465, member: 1095"] I agree! If you're going PH only take a look at some of the "skill" feats like Stealthy, Persuasive, etc. Find a concept that fits one of them, then build around that. You could do someone who specializes in "covers", or locks, or pilfering. You could as someone said by 6th level have Spring Attack (+4 BAB req). A rogue's point is...skill points and being nimble. Play those things up. Tumble (1/2 movement (15' normally))behind whoever the fighter is in melee with, flank for Sneak Attacks, attack once, then finish your tumbling movement with Spring Attack to get out of melee again. Be a bored city noble, disowned by their family for his dishonest ways. You're high talking, everyone on the streets knows you by sight (and you wouldn't have it any other way). use the social skills, pretend to be honest and happy, but maybe you've got a mean streak. Or maybe you really are just carefree (even with other peoples goods/items) and can talk yourself out of any bind... I build my characters from the concept up though. I know what I want the character to be like, then I take the rules to make it so... :) [/QUOTE]
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