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<blockquote data-quote="iwatt" data-source="post: 3088503" data-attributes="member: 11085"><p>It's just as cute as your example of everybthing but the kitchen sink 1 example I was responding too. So I'll spell it out. Playing ADD-man will probably lead to a subpar choice. But exactly what charcter concept do you want to explore with ranger1/sorc1/wiz1/druid1/monk1/barb1/rogue1?</p><p></p><p>Anyway, although my main language is english, my formal school and college years took place in spanish speaking countries. What does a "strawman argument" mean?</p><p></p><p></p><p></p><p>Depends what you call a laughinstock. I find the Ftr2/Rog3 with combat expertise, Imp feint, Weap Finesse completely playable. Take Skill focus (Bluff) and you will be quite competent at level 5. Pump your AC via Combat expertise, and use feint to lower their defenses. Stagger class levels for optimal skill use. Not abad character, and I'd know since I played one. Of course some people will whine about the lost armor feats. Personally, I'd probably give something else in exchange, but as a player I wouldn't mind.</p><p></p><p></p><p>Alternatively, you could go with Brb2/Rogue3, and explain the rage as an aggresive combat stance, in which improved offensive ability is paid for by a reduced defense. Since hps are an abstraction, the added hps and inability to use skills requiring concentration can be explained as the extreme mental focus required by the stance. You're even able to withstand blows that would cripple normal people, but if you leave this stance all your injuries come to the fore. You know, kind of like the Void in Robert Jordan's the WoT. The extra mobility doesn't hurt this character. and one more level of rogue and you have UD II in the quickest way possible.</p></blockquote><p></p>
[QUOTE="iwatt, post: 3088503, member: 11085"] It's just as cute as your example of everybthing but the kitchen sink 1 example I was responding too. So I'll spell it out. Playing ADD-man will probably lead to a subpar choice. But exactly what charcter concept do you want to explore with ranger1/sorc1/wiz1/druid1/monk1/barb1/rogue1? Anyway, although my main language is english, my formal school and college years took place in spanish speaking countries. What does a "strawman argument" mean? Depends what you call a laughinstock. I find the Ftr2/Rog3 with combat expertise, Imp feint, Weap Finesse completely playable. Take Skill focus (Bluff) and you will be quite competent at level 5. Pump your AC via Combat expertise, and use feint to lower their defenses. Stagger class levels for optimal skill use. Not abad character, and I'd know since I played one. Of course some people will whine about the lost armor feats. Personally, I'd probably give something else in exchange, but as a player I wouldn't mind. Alternatively, you could go with Brb2/Rogue3, and explain the rage as an aggresive combat stance, in which improved offensive ability is paid for by a reduced defense. Since hps are an abstraction, the added hps and inability to use skills requiring concentration can be explained as the extreme mental focus required by the stance. You're even able to withstand blows that would cripple normal people, but if you leave this stance all your injuries come to the fore. You know, kind of like the Void in Robert Jordan's the WoT. The extra mobility doesn't hurt this character. and one more level of rogue and you have UD II in the quickest way possible. [/QUOTE]
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