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<blockquote data-quote="Papewaio of The Org" data-source="post: 3088781" data-attributes="member: 35704"><p>A DM tinkers the challenge of an adventure to suit the characters.</p><p></p><p>If they are all combat gods he will naturally up the ante with the opponents to provide an interesting combat with higher stakes attached.</p><p></p><p>If they are all diplomatic gods he will naturally provide more social encounters and make them more meaningful in the game.</p><p></p><p>On the other hand a DM will tone down various encounters to match the powercurve of his players. He might keep a few encounters that have aspects they are not good in... "oh gees you don't have a rogue who could open the chest which might have had the nice loot."</p><p></p><p>Essentially a DM will tailor a campaign to match the characters. The DM should highlight the strengths of the characters and occassionaly show the weaknesses of the group this helps to provide highs and lows. </p><p></p><p>Now if you want to be Suave it will depend on how hard the DM makes it for you. It is the DM who will set the challenge rating, it is the DM who will show how the NPCs react to the PC. You could have a maxed out Cha and skills but they won't mean anything if the DM ups the DC to far.</p><p></p><p>So it is an arms race, but the DM is supposed to adjust it to meet the characters abilities.</p></blockquote><p></p>
[QUOTE="Papewaio of The Org, post: 3088781, member: 35704"] A DM tinkers the challenge of an adventure to suit the characters. If they are all combat gods he will naturally up the ante with the opponents to provide an interesting combat with higher stakes attached. If they are all diplomatic gods he will naturally provide more social encounters and make them more meaningful in the game. On the other hand a DM will tone down various encounters to match the powercurve of his players. He might keep a few encounters that have aspects they are not good in... "oh gees you don't have a rogue who could open the chest which might have had the nice loot." Essentially a DM will tailor a campaign to match the characters. The DM should highlight the strengths of the characters and occassionaly show the weaknesses of the group this helps to provide highs and lows. Now if you want to be Suave it will depend on how hard the DM makes it for you. It is the DM who will set the challenge rating, it is the DM who will show how the NPCs react to the PC. You could have a maxed out Cha and skills but they won't mean anything if the DM ups the DC to far. So it is an arms race, but the DM is supposed to adjust it to meet the characters abilities. [/QUOTE]
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