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<blockquote data-quote="iwatt" data-source="post: 3089004" data-attributes="member: 11085"><p>My bad. Don´t do sums after a b-day I tell you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Still, why would Dartagnan be sticking to fighting someone he could run circles around? He could as well wait for the warrior to close in (in difficult terrain so no charge), hit him and then move away again. And anyways, shouldn't D'artagnan first shoot him with a pistol (he is a musketeer after all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. </p><p></p><p>The greatest problem with this build has got to do with the ruleset: dex fighters suck in D&D*. His greatest problem, IMO, lies in his decision to gimp himself by going unarmored. How exactly is the swashbuckler superior within these same limitations? I'm guessing that is the Non-core variant you're talking about. </p><p></p><p>Still, I think the formal disagreement comes from something else. I don't see needing a specific mechanical rule as necessary to play a concept. I can shoehorn anything and let it be good enough. But maybe I'm biased because i'm an inveterate (sp?) House Ruler and Tinkerer. Finally, if someone is having fun with a subpar character, I say let them be. IMC one of the players has this crappy combat machine bard/rogue duelist. I've pointed him at spells and PrCs which he consistently ingnores. as long as he get's to Spring attack and use expeditious retreat, he has fun. and the character is useful outside of combat as well.</p><p></p><p></p><p>*If your concept for Dartgnan hinged on going unarmored, I'd have given you weapon Finesse and Improved Initiative in exchange for the armor feats.</p></blockquote><p></p>
[QUOTE="iwatt, post: 3089004, member: 11085"] My bad. Don´t do sums after a b-day I tell you. ;) Still, why would Dartagnan be sticking to fighting someone he could run circles around? He could as well wait for the warrior to close in (in difficult terrain so no charge), hit him and then move away again. And anyways, shouldn't D'artagnan first shoot him with a pistol (he is a musketeer after all ;). The greatest problem with this build has got to do with the ruleset: dex fighters suck in D&D*. His greatest problem, IMO, lies in his decision to gimp himself by going unarmored. How exactly is the swashbuckler superior within these same limitations? I'm guessing that is the Non-core variant you're talking about. Still, I think the formal disagreement comes from something else. I don't see needing a specific mechanical rule as necessary to play a concept. I can shoehorn anything and let it be good enough. But maybe I'm biased because i'm an inveterate (sp?) House Ruler and Tinkerer. Finally, if someone is having fun with a subpar character, I say let them be. IMC one of the players has this crappy combat machine bard/rogue duelist. I've pointed him at spells and PrCs which he consistently ingnores. as long as he get's to Spring attack and use expeditious retreat, he has fun. and the character is useful outside of combat as well. *If your concept for Dartgnan hinged on going unarmored, I'd have given you weapon Finesse and Improved Initiative in exchange for the armor feats. [/QUOTE]
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