Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
Cormanthyr Spring
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ShawnLStroud" data-source="post: 42113" data-attributes="member: 1374"><p><strong>Player Introduction to Episode 2</strong></p><p></p><p>The trip from the smoking ruins of Tavolo Green to Ashabenford took just over two days. Even accounting for the numbers of children and old folks in the group, it was a fairly fast trip. </p><p>Hailed as saviors by the other members of your coffle, you have been treated with all due courtesy from the members of the village -- and even the professional soldiers seem to feel you're something special.</p><p></p><p>You felt secure during the trip southwest to Ashabenford -- the group of Mistledale Riders that secured the town seemed professional and on top of things. They sent two riders ahead as scouts, and kept at least two riders at each cardinal point of the caravan of refugees. Although you might have just walked or ridden along as a refugee, the Rider leader seemed to feel that you could be a secondary security force, so he deputized you as guards for the trip. As this granted each of you the ability to draw a few days of pay(1 gold, 5 silver per day for each person), you had very few reservations about being deputized.</p><p></p><p>After arriving in Asabenford, the Riders took you and the refugees from Tavolo Green to the Riders of Mistledale headquarters on the east side of the river Ashaba. Ashabenford itself was a small, </p><p>unfortified town with no more than 2,000 souls inhabiting it normally. the buildings seemed mostly to be post-and-beam construction, utilizing the abundant oaks and pines from Cormanthyr Wood only a day or so away. The Riders' headquarters building was a small fortified keep with a parade ground and plentiful stables. Some of the riders cheerfully told you about their history, of how their fathers and grandfathers turnied aside a larger army from another dale some thirty years before, and how they were going to do the same with this orc scourge. From their commentary, you gathered that there had been some other raids on hamlets thorughout the eastern portion of Mistledale north and east of the river.</p><p></p><p>You finally partied company with the inhabitants of Tavolo Green but not before they tearfully pressed on each of you the sum of 15gp, 35sp, 22cp as a reqward for your heroism and leadership. </p><p>This money, in mixed coinage from throughout the Dales, Cormyr and Sembia, gave you something to jingle in your pockets and purses while you decided your next move. </p><p></p><p>After drawing your pay, you found that there were two or three inns capable of putting you up for the night. The White Hart was noted as being the most inexpensive and pleasant for mercenaries and adventurers -- not to mention that the owner used to be a Mistledale Rider and adventurer himself! </p><p></p><p>You found that the White Hart <strong>was</strong> a pleasant place, and that 2 hearty meals were included in the 1gp/night rental fee. Holfast Harpenshield, the owner and operator of the 'Hart, turned out to be a gruff but friendly fellow -- short and stocky, with a face like a pit bull's. He readily agreed to give you 2 rooms at the group rate for a few days while you pondered your next move, then his wife cheerfully fed you a hearty and spicy vegetable beef stew with some spring Ale.</p><p></p><p>And so it was that your first night at Ashabenford passed with little or no controversy, and everyone went to bed.</p></blockquote><p></p>
[QUOTE="ShawnLStroud, post: 42113, member: 1374"] [b]Player Introduction to Episode 2[/b] The trip from the smoking ruins of Tavolo Green to Ashabenford took just over two days. Even accounting for the numbers of children and old folks in the group, it was a fairly fast trip. Hailed as saviors by the other members of your coffle, you have been treated with all due courtesy from the members of the village -- and even the professional soldiers seem to feel you're something special. You felt secure during the trip southwest to Ashabenford -- the group of Mistledale Riders that secured the town seemed professional and on top of things. They sent two riders ahead as scouts, and kept at least two riders at each cardinal point of the caravan of refugees. Although you might have just walked or ridden along as a refugee, the Rider leader seemed to feel that you could be a secondary security force, so he deputized you as guards for the trip. As this granted each of you the ability to draw a few days of pay(1 gold, 5 silver per day for each person), you had very few reservations about being deputized. After arriving in Asabenford, the Riders took you and the refugees from Tavolo Green to the Riders of Mistledale headquarters on the east side of the river Ashaba. Ashabenford itself was a small, unfortified town with no more than 2,000 souls inhabiting it normally. the buildings seemed mostly to be post-and-beam construction, utilizing the abundant oaks and pines from Cormanthyr Wood only a day or so away. The Riders' headquarters building was a small fortified keep with a parade ground and plentiful stables. Some of the riders cheerfully told you about their history, of how their fathers and grandfathers turnied aside a larger army from another dale some thirty years before, and how they were going to do the same with this orc scourge. From their commentary, you gathered that there had been some other raids on hamlets thorughout the eastern portion of Mistledale north and east of the river. You finally partied company with the inhabitants of Tavolo Green but not before they tearfully pressed on each of you the sum of 15gp, 35sp, 22cp as a reqward for your heroism and leadership. This money, in mixed coinage from throughout the Dales, Cormyr and Sembia, gave you something to jingle in your pockets and purses while you decided your next move. After drawing your pay, you found that there were two or three inns capable of putting you up for the night. The White Hart was noted as being the most inexpensive and pleasant for mercenaries and adventurers -- not to mention that the owner used to be a Mistledale Rider and adventurer himself! You found that the White Hart [b]was[/b] a pleasant place, and that 2 hearty meals were included in the 1gp/night rental fee. Holfast Harpenshield, the owner and operator of the 'Hart, turned out to be a gruff but friendly fellow -- short and stocky, with a face like a pit bull's. He readily agreed to give you 2 rooms at the group rate for a few days while you pondered your next move, then his wife cheerfully fed you a hearty and spicy vegetable beef stew with some spring Ale. And so it was that your first night at Ashabenford passed with little or no controversy, and everyone went to bed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Cormanthyr Spring
Top