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Corned Beef & Cabbage: A Dwarven Feast?
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<blockquote data-quote="talien" data-source="post: 8224918" data-attributes="member: 3285"><p>The point I originally was trying and failing to make is that older editions didn't have poison damage, it was a roll. So a dwarf may be more resistant, but he was (literally) rolling the dice on poison to resist it. There was no poison damage, so there was no guaranteed reduction in poison damage like you get from damage resistance. This would influence a dwarf's choice in drinking a lot, because in 5E he has both advantage to not be poisoned AND the damage is halved.</p><p></p><p>But this only matters if too much alcohol (or certain other foods) causes poison damage and we have clear rules on how they cause that poison damage or the poisoned condition. Because 5E has the poisoned condition AND poison damage, there's two ways to go about it. It seems more likely that food (and too much drink) would give you the poisoned condition rather than actual damage, which means we're back to the fact that it's a roll ... and therefore nullifying my original point, which is that dwarves would overdrink or eat poisonous mushrooms with confidence. They still can, but because it's a saving throw roll the odds are still not great and that seems impractical for dwarves (but not impossible, I mean people still eat the poisonous puffer fish: <a href="https://delishably.com/meat-dishes/Why-Japanese-Fugu-Sushi-Can-Kill-You" target="_blank">Puffer Fish Sushi: How Fugu Kills You</a>).</p><p></p><p>Oh well, I do like the idea of a "poison threshold" where species like dwarves wouldn't have to roll to resist low levels of poison due to their damage resistance, but that's essentially creating a new rules system.</p></blockquote><p></p>
[QUOTE="talien, post: 8224918, member: 3285"] The point I originally was trying and failing to make is that older editions didn't have poison damage, it was a roll. So a dwarf may be more resistant, but he was (literally) rolling the dice on poison to resist it. There was no poison damage, so there was no guaranteed reduction in poison damage like you get from damage resistance. This would influence a dwarf's choice in drinking a lot, because in 5E he has both advantage to not be poisoned AND the damage is halved. But this only matters if too much alcohol (or certain other foods) causes poison damage and we have clear rules on how they cause that poison damage or the poisoned condition. Because 5E has the poisoned condition AND poison damage, there's two ways to go about it. It seems more likely that food (and too much drink) would give you the poisoned condition rather than actual damage, which means we're back to the fact that it's a roll ... and therefore nullifying my original point, which is that dwarves would overdrink or eat poisonous mushrooms with confidence. They still can, but because it's a saving throw roll the odds are still not great and that seems impractical for dwarves (but not impossible, I mean people still eat the poisonous puffer fish: [URL="https://delishably.com/meat-dishes/Why-Japanese-Fugu-Sushi-Can-Kill-You"]Puffer Fish Sushi: How Fugu Kills You[/URL]). Oh well, I do like the idea of a "poison threshold" where species like dwarves wouldn't have to roll to resist low levels of poison due to their damage resistance, but that's essentially creating a new rules system. [/QUOTE]
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