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Corrupting magic.
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<blockquote data-quote="Pyrex" data-source="post: 3124152" data-attributes="member: 11600"><p>Could you explain the Taint check a little better? I'm assuming you mean d20 + Base Will Save Bonus + Spellcasting Attribute Bonus, but that's not entirely clear. It might be easer just to give in and make it a will save. Sure, it favors Divine casters a bit, but Wisdom is typically a better attribute to use to resist taint/insanity/whatever anyway, so...</p><p></p><p>Assuming that's what you had in mind, the value of the Taint check is going to converge to approximately d20+Caster Level for single-class characters (Base will save is 1/2 level +2, Attribute bonus starts off high, and increases slowly, arriving at around +10 for 20th level characters).</p><p></p><p>Again, the problem of the DC rapidly increasing is still present; as not only does casting higher-level spells increase, the DC, but each failed check increases the DC by one. </p><p></p><p>I'll try and post an analysis later, but your average caster is going to fail 2-3 checks getting from 1st to 2nd level, and my guess is he's doomed* around 6th level.</p><p></p><p>*Doomed in this case being defined as having a large enough taint score that succeeding at subsequent taint checks is impossible.</p><p></p><p>The linear DC increase absolutely has to go if there is no way to eliminate taint.</p><p></p><p>Here's an alternate solution that might preserve your flavor of Taint never really going away but not becoming quite as overwhelming either.</p><p></p><p>-----</p><p></p><p>First we take a page from Mage and treat Taint as a fluid attribute. As above, you make a taint check each time you cast a spell and accumulate temporary Taint, increasing the DC for further checks.</p><p></p><p>When a failed Taint check increases your Taint score to >2*Caster Level, your Taint score is reset to 0 and you gain a Taint Flaw of level equal to your Caster Level</p></blockquote><p></p>
[QUOTE="Pyrex, post: 3124152, member: 11600"] Could you explain the Taint check a little better? I'm assuming you mean d20 + Base Will Save Bonus + Spellcasting Attribute Bonus, but that's not entirely clear. It might be easer just to give in and make it a will save. Sure, it favors Divine casters a bit, but Wisdom is typically a better attribute to use to resist taint/insanity/whatever anyway, so... Assuming that's what you had in mind, the value of the Taint check is going to converge to approximately d20+Caster Level for single-class characters (Base will save is 1/2 level +2, Attribute bonus starts off high, and increases slowly, arriving at around +10 for 20th level characters). Again, the problem of the DC rapidly increasing is still present; as not only does casting higher-level spells increase, the DC, but each failed check increases the DC by one. I'll try and post an analysis later, but your average caster is going to fail 2-3 checks getting from 1st to 2nd level, and my guess is he's doomed* around 6th level. *Doomed in this case being defined as having a large enough taint score that succeeding at subsequent taint checks is impossible. The linear DC increase absolutely has to go if there is no way to eliminate taint. Here's an alternate solution that might preserve your flavor of Taint never really going away but not becoming quite as overwhelming either. ----- First we take a page from Mage and treat Taint as a fluid attribute. As above, you make a taint check each time you cast a spell and accumulate temporary Taint, increasing the DC for further checks. When a failed Taint check increases your Taint score to >2*Caster Level, your Taint score is reset to 0 and you gain a Taint Flaw of level equal to your Caster Level [/QUOTE]
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