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<blockquote data-quote="The Shadow" data-source="post: 8942631" data-attributes="member: 16760"><p>I've recently run across Cortex Prime and find it a very interesting system. Basically, it strikes me as a crunchier, more granular version of Fate, and since my group loves Fate, it seems like a good match. I've read the Prime handbook a couple times and I've also read Tales of Xadia and perused the Cortex Codex, but haven't gotten the chance to play or run it as yet. I've got a few questions!</p><p></p><p>1) Is a player expected to narrate how each trait in their pool is influencing their action?</p><p></p><p>2) Is declaring a particular trait set to be a prime set basically announcing that the table is going to be pretty forgiving about whether a particular trait applies or not? I mean, one is generally expected to take a trait from a prime set on every roll.</p><p></p><p>Like, what exactly is the difference between having Relationships as a prime set vs. just having them around but not prime?</p><p></p><p>3) Is there any point in having both Signature Assets and Resources in a particular game, or should it be one or the other?</p><p></p><p>4) Likewise, is there any point to using both Challenges and Crisis Pools in a given game? Or is that basically a genre decision?</p><p></p><p>5) There's three basic ways to add to a Growth pool: Questioning trait statements, being healed of stress or conditions, and achieving goals. Will growth be noticeably faster if one includes all three, rather than the first two that the Handbook assumes?</p><p></p><p>Thanks for your time, guys!</p></blockquote><p></p>
[QUOTE="The Shadow, post: 8942631, member: 16760"] I've recently run across Cortex Prime and find it a very interesting system. Basically, it strikes me as a crunchier, more granular version of Fate, and since my group loves Fate, it seems like a good match. I've read the Prime handbook a couple times and I've also read Tales of Xadia and perused the Cortex Codex, but haven't gotten the chance to play or run it as yet. I've got a few questions! 1) Is a player expected to narrate how each trait in their pool is influencing their action? 2) Is declaring a particular trait set to be a prime set basically announcing that the table is going to be pretty forgiving about whether a particular trait applies or not? I mean, one is generally expected to take a trait from a prime set on every roll. Like, what exactly is the difference between having Relationships as a prime set vs. just having them around but not prime? 3) Is there any point in having both Signature Assets and Resources in a particular game, or should it be one or the other? 4) Likewise, is there any point to using both Challenges and Crisis Pools in a given game? Or is that basically a genre decision? 5) There's three basic ways to add to a Growth pool: Questioning trait statements, being healed of stress or conditions, and achieving goals. Will growth be noticeably faster if one includes all three, rather than the first two that the Handbook assumes? Thanks for your time, guys! [/QUOTE]
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