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Cortex Prime - What are your ideas for custom made systems?
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<blockquote data-quote="ruemere" data-source="post: 8203486" data-attributes="member: 5515"><p>My game started as Cavaliers of Mars (which is quite a similar system) but since evolved full-blown into a CortexPrime.</p><p>The original is about high adventure in retro-futuristic terraformed Mars. I moved from this concept to make it darker and closer to 1910s.</p><p></p><p>The PCs are agents of Lost-and-Found Bureau, a search-assess-and-contain team that deals with artifacts of previous eras.</p><p>They have an electric military truck and travel long winding roads to remote settlements, and act as first responders to various crises.</p><p></p><p>The catch here is that Illium, the place where the PCs hail from, has been governed for several hundreds of years by a junta made of officials who either inherit their posts through ties of blood or just do not seem to die at all (all of them wear masks so it's really hard to tell).*</p><p></p><p>A few links to campaign materials:</p><p><a href="https://docs.google.com/presentation/d/15LJpYcTy3_xaHzqrMm6a2rleLfQpnm5K5VJadzIJ6W0/edit?usp=sharing" target="_blank">Basic Orientation Course for Gvmt Employees</a> (Google Slides presentation)</p><p></p><p><a href="https://docs.google.com/presentation/d/1daZURQLlTEHwAfD5GBic_J1eLDcni4MMf5OVHMmivKY/edit?usp=sharing" target="_blank">Operation CARROT TOP</a> (Google Slides presentation)</p><p></p><p><a href="https://drive.google.com/file/d/1mKSCJ-iXpV5VuaGLxhaE3tH45IrFiqTi/view?usp=sharing" target="_blank">GUILLIAME GAVROCHE</a> (A PC)</p><p></p><p>* For some reason, I have failed to attached a footnote. Anyway, here it is:</p><p>Military governs everything, but after a few hundred of years there are clans of blood related people who keep playing the same game.</p><p>It's like Mussolini's idealized version of Italy with lots of very, very dark stuff swept under the carpet. </p><p>So basically, you have clean streets, students attending universities, and those of decent position enjoying benefits of privileged life. At the same time, there are masses of lower social status who live from one day to another, who need to get by on scraps. Most people got jobs, but the pay below certain level is abysmally low.</p></blockquote><p></p>
[QUOTE="ruemere, post: 8203486, member: 5515"] My game started as Cavaliers of Mars (which is quite a similar system) but since evolved full-blown into a CortexPrime. The original is about high adventure in retro-futuristic terraformed Mars. I moved from this concept to make it darker and closer to 1910s. The PCs are agents of Lost-and-Found Bureau, a search-assess-and-contain team that deals with artifacts of previous eras. They have an electric military truck and travel long winding roads to remote settlements, and act as first responders to various crises. The catch here is that Illium, the place where the PCs hail from, has been governed for several hundreds of years by a junta made of officials who either inherit their posts through ties of blood or just do not seem to die at all (all of them wear masks so it's really hard to tell).* A few links to campaign materials: [URL='https://docs.google.com/presentation/d/15LJpYcTy3_xaHzqrMm6a2rleLfQpnm5K5VJadzIJ6W0/edit?usp=sharing']Basic Orientation Course for Gvmt Employees[/URL] (Google Slides presentation) [URL='https://docs.google.com/presentation/d/1daZURQLlTEHwAfD5GBic_J1eLDcni4MMf5OVHMmivKY/edit?usp=sharing']Operation CARROT TOP[/URL] (Google Slides presentation) [URL='https://drive.google.com/file/d/1mKSCJ-iXpV5VuaGLxhaE3tH45IrFiqTi/view?usp=sharing']GUILLIAME GAVROCHE[/URL] (A PC) * For some reason, I have failed to attached a footnote. Anyway, here it is: Military governs everything, but after a few hundred of years there are clans of blood related people who keep playing the same game. It's like Mussolini's idealized version of Italy with lots of very, very dark stuff swept under the carpet. So basically, you have clean streets, students attending universities, and those of decent position enjoying benefits of privileged life. At the same time, there are masses of lower social status who live from one day to another, who need to get by on scraps. Most people got jobs, but the pay below certain level is abysmally low. [/QUOTE]
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