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Corvis, City of Ghosts (A WitchFire Trilogy Story Hour)
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<blockquote data-quote="A2Z" data-source="post: 180842" data-attributes="member: 244"><p><strong>The Longest Night - Act Three</strong></p><p></p><p><span style="font-size: 15px"><span style="color: firebrick"><em>The Longest Night - Act Three</em></span></span></p><p></p><p><span style="color: orange"><strong>A New Companion</strong></span></p><p></p><p>The sun is starting to set as the four men reach the area in which the fort is located. Stopping a short distance away the group looks over the area. The area was a battlefield long ago and still bears the marks of war. In the field below the party can see movement although they are too far away to tell exactly what it is. As they begin moving closer they suddenly hear noises closer then the valley below. Going to investigate they come upon a lone individual surround by six skeletons.</p><p></p><p>The figure is holding his own for now but its obvious he won’t be able too keep it up for long. Moving closer to help they notice that his face is partially hidden by a leather mask. He is holding a hand axe in each hand and feinting at the skeletons while slowly withdrawing. Leaving the horses the PCs close for combat.</p><p></p><p>Seeing reinforcements the stranger ceases his withdrawal at seems ready to attack. The skeletons move quickly though. While three of them move to intercept the new arrivals the others keep harrying the masked man. Combat is joined between the man and the three skeletons!</p><p></p><p>Vallan is the first to reach the advancing undead and lands a blow on one of them. Mulhulan advances then and, calling on the might of Morrow, manages to turn five of the undead! Ethradan fells one of the retreating monsters while Lincon attempts to do the same. The stranger is still locked in combat with the remaining skeleton and, while he’s holding his own, his opponent seems to be a match. The rest of the group moves forward to help.</p><p></p><p>The skeleton proves to be a challenge, even for the five of them. A few of the group take a hit or two but the stranger manages to land the final blow and kills the beast.</p><p>After catching their breath, introductions are made. The stranger’s name is Ishkrom and he is a traveler to the area. He was passing through the area when he came across this keep. He was watching the area, trying to find out what was going on with all the undead around. The group fills him in on part of the story and after hearing it Ishkrom tells them he saw a girl arrive with four zombie-like women earlier. Confirmation that Alexia has indeed come here, if the squads of undead weren’t enough that is.</p><p></p><p>Ishkrom decides he would like to help the group, if only as pay back for this last encounter. Deciding to leave the horses in a nearby clearing the group moves down to the fields. Once they get closer they can see that the movement they had noticed earlier is actually groups of undead digging in the ground. Nearby they notice two wagons strapped to the backs of undead horses. The skeletons are loading bones dug from the ground into the wagons. Getting closer they realize these skeletons don’t seem to notice they’re presence. As they watch one of the wagons is filled and begins to make it’s way to the keep.</p><p></p><p>Ethradan comes up with a plan to ride in the back of the wagon when it leaves for the fort. Once under way they notice two more patrols of undead wearing armor the same as the first group. They aren’t noticed by them though and make it to the gates of the keep without any problem. <span style="color: burlywood"><em>(I could have sprung another encounter on them now but I decided to let the dice decide. Apparently the skeletons were too far away to spot them even though they made no attempt to hide in the wagon and had decided to simply walk alongside it.)</em></span></p><p></p><p></p><p>Almost done with this session. Next update things really get hairy!</p></blockquote><p></p>
[QUOTE="A2Z, post: 180842, member: 244"] [b]The Longest Night - Act Three[/b] [SIZE=4][color=firebrick][i]The Longest Night - Act Three[/i][/color][/SIZE][color=firebrick][/color] [color=orange][b]A New Companion[/b][/color] The sun is starting to set as the four men reach the area in which the fort is located. Stopping a short distance away the group looks over the area. The area was a battlefield long ago and still bears the marks of war. In the field below the party can see movement although they are too far away to tell exactly what it is. As they begin moving closer they suddenly hear noises closer then the valley below. Going to investigate they come upon a lone individual surround by six skeletons. The figure is holding his own for now but its obvious he won’t be able too keep it up for long. Moving closer to help they notice that his face is partially hidden by a leather mask. He is holding a hand axe in each hand and feinting at the skeletons while slowly withdrawing. Leaving the horses the PCs close for combat. Seeing reinforcements the stranger ceases his withdrawal at seems ready to attack. The skeletons move quickly though. While three of them move to intercept the new arrivals the others keep harrying the masked man. Combat is joined between the man and the three skeletons! Vallan is the first to reach the advancing undead and lands a blow on one of them. Mulhulan advances then and, calling on the might of Morrow, manages to turn five of the undead! Ethradan fells one of the retreating monsters while Lincon attempts to do the same. The stranger is still locked in combat with the remaining skeleton and, while he’s holding his own, his opponent seems to be a match. The rest of the group moves forward to help. The skeleton proves to be a challenge, even for the five of them. A few of the group take a hit or two but the stranger manages to land the final blow and kills the beast. After catching their breath, introductions are made. The stranger’s name is Ishkrom and he is a traveler to the area. He was passing through the area when he came across this keep. He was watching the area, trying to find out what was going on with all the undead around. The group fills him in on part of the story and after hearing it Ishkrom tells them he saw a girl arrive with four zombie-like women earlier. Confirmation that Alexia has indeed come here, if the squads of undead weren’t enough that is. Ishkrom decides he would like to help the group, if only as pay back for this last encounter. Deciding to leave the horses in a nearby clearing the group moves down to the fields. Once they get closer they can see that the movement they had noticed earlier is actually groups of undead digging in the ground. Nearby they notice two wagons strapped to the backs of undead horses. The skeletons are loading bones dug from the ground into the wagons. Getting closer they realize these skeletons don’t seem to notice they’re presence. As they watch one of the wagons is filled and begins to make it’s way to the keep. Ethradan comes up with a plan to ride in the back of the wagon when it leaves for the fort. Once under way they notice two more patrols of undead wearing armor the same as the first group. They aren’t noticed by them though and make it to the gates of the keep without any problem. [color=burlywood][i](I could have sprung another encounter on them now but I decided to let the dice decide. Apparently the skeletons were too far away to spot them even though they made no attempt to hide in the wagon and had decided to simply walk alongside it.)[/i][/color] Almost done with this session. Next update things really get hairy! [/QUOTE]
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