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Corvis, City of Ghosts (A WitchFire Trilogy Story Hour)
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<blockquote data-quote="A2Z" data-source="post: 201094" data-attributes="member: 244"><p>I know I know! I'm a little behind on the updates. Eventually I will catch up. Anyway, here's the latest.</p><p></p><p><span style="color: orange"><strong>The odds seem to be against us…</strong></span></p><p></p><p>Standing on the battlements they can observe the army without being seen. The group makes a quick count of the mass and realizes there are hundreds of the monsters gathering in the courtyard. While the others discuss what to do Lincon makes his way around the battlements to the back of the keep at the rear. There is a window set in the back wall and from the battlements he can look down into the main hall.</p><p></p><p>Below he sees Alexia, their quarry, with the four risen conveners that were taken from the witch's tomb. Together the five of them are raising more of the skeletons. In fact as he watches another of the undead rises from the ground, takes up a sword and makes it's way to the courtyard to join its brethren. He quickly makes his way back to the others to inform them of his discovery.</p><p></p><p>The party then discusses their possible actions. A number of them, thinking about the two kegs of blasting powder given to them by Helstrom, want to use them to try and kill Alexia. Still others argue that doing something like that would pretty much ensure they’re deaths. In the end it’s decided that they’ll use the kegs to destroy the drawbridge and hopefully this will delay or even stop the undead army.</p><p></p><p>The party makes their way back through the gatehouse to the entry hall. Once there they split up. Vallan and Lincon will go for the horses and the kegs, left behind earlier, while the others will stay and keep watch in the hall.</p><p></p><p>It’s not long before a wagon, drawn by an undead horse and accompanied by a couple workers and three armored skeletons enters the hall. Ishkrom, Mulhulan and Ethradan all take cover in the abandoned stalls and try to wait out the skeletons. Unfortunately one of them starts making a round of the hall. It’s only a matter of time before he finds the hidden heroes. Not wanting to wait and be discovered, Ishkrom leaps from hiding and attacks the nearest skeleton! His blow sends it staggering back and his companions rush from they’re hiding places to join him in combat. As the other two undead hurry to attack the intruders the three companions make short work of the first skeleton. A couple of rounds later the other two are laying on the ground next to the first one. While Ethradan and Ishkrom engage in some friendly boasting Mulhulan settles in to wait for the others.</p><p></p><p>While their companions are waiting in the gatehouse Lincon and Vallan are quietly making their way across the fields towards the horses. They’ve seen a couple patrols in the distance but have managed to stay hidden so far. Topping a rise their luck suddenly runs out. They come face to face with a heavily armed patrol of undead. Instead if running the two decide to attack! While Lincon draws his bow, Vallan rushes towards the nearest skeleton and, drawing on his divine power attempts to turn them. Unfortunately this doesn't work and soon enough the heroes are surrounded.</p><p></p><p>Vallan manages to hold his own fairly well, Lincon however takes a few serious hits and decides to withdraw. He manages to stay ahead of the skeleton until he stops to attack with his bow. The undead quickly rush him! Overwhelmed by their attacks Lincon falls!</p><p></p><p>Seeing his companion down Vallan attempts to turn the undead again to no avail. He's trouble now though. The undead that were previously attacking Lincon are now moving towards him! Hefting his new axe Vallan begins laying about with a holy fervor. One, two skeletons fall before the reinforcements arrive! Now there are four attackers and Vallan is starting to take some serious wounds. Undaunted he continues the fight. Pretty soon there are only two of the skeletons left and Vallan, still standing prepares to end the fight.</p><p></p><p>The skeletons manage to deliver a couple of serious hit's to Vallan before he kills one of them. Bruised and bleeding he raises his axe to finish off the last of the patrol. <span style="color: burlywood"><em>(Actually they both got criticals! I had to fudge the dice though because if Vallan had died Lincon would have bled to death as well. I didn't have the heart to kill them on a random encounter.)</em></span> The battle over finally Vallan looks over the piles of yellowed bones and rushes to his fallen comrade.</p><p></p><p>Unconscious and bleeding Lincon doesn't look too good. Vallan cures what he can with his holy power and bandages the cuts that haven't closed. His eyes opening Lincon looks around in surprise at the fallen skeletons scattered around the ground. There's no time for congratulations however, there are still patrols around and it is unlikely Vallan could repeat his previous deed if another should find them.</p><p></p><p>Moving cautiously the two make they're way back to the copse were they left the horses. Gathering the animals and the two kegs of blasting powder they head back to the keep. This time they manage to avoid anymore patrols and pretty soon they're back with their friends. While Lincon receives healing from Mulhulan the others quickly set about arranging the kegs on the drawbridge.</p><p></p><p>Once everything's in place they decide who will stay behind to light the fuses; surprisingly, Ishkrom volunteers. He's the quickest and besides, he seems to have some sort of fascination with pain. All is set, while the others wait in the courtyard Ishkrom lights the blasting powder and makes a dash for the exit. Rushing into the courtyard he leaps on the back of Ethradan's horse and the five heroes gallop through the gates as the kegs go off! A cloud of smoke and flame rises from the back of the gatehouse as the group rushes through the fields.</p><p></p><p>A number of patrols, alerted by the commotion run towards the party but with the group on horseback they have no chance of stopping them. The moon is high as the five companions ride towards Corvis to alert Helstrom of their findings.</p><p></p><p><em>(To be continued)</em></p></blockquote><p></p>
[QUOTE="A2Z, post: 201094, member: 244"] I know I know! I'm a little behind on the updates. Eventually I will catch up. Anyway, here's the latest. [color=orange][b]The odds seem to be against us…[/b][/color] Standing on the battlements they can observe the army without being seen. The group makes a quick count of the mass and realizes there are hundreds of the monsters gathering in the courtyard. While the others discuss what to do Lincon makes his way around the battlements to the back of the keep at the rear. There is a window set in the back wall and from the battlements he can look down into the main hall. Below he sees Alexia, their quarry, with the four risen conveners that were taken from the witch's tomb. Together the five of them are raising more of the skeletons. In fact as he watches another of the undead rises from the ground, takes up a sword and makes it's way to the courtyard to join its brethren. He quickly makes his way back to the others to inform them of his discovery. The party then discusses their possible actions. A number of them, thinking about the two kegs of blasting powder given to them by Helstrom, want to use them to try and kill Alexia. Still others argue that doing something like that would pretty much ensure they’re deaths. In the end it’s decided that they’ll use the kegs to destroy the drawbridge and hopefully this will delay or even stop the undead army. The party makes their way back through the gatehouse to the entry hall. Once there they split up. Vallan and Lincon will go for the horses and the kegs, left behind earlier, while the others will stay and keep watch in the hall. It’s not long before a wagon, drawn by an undead horse and accompanied by a couple workers and three armored skeletons enters the hall. Ishkrom, Mulhulan and Ethradan all take cover in the abandoned stalls and try to wait out the skeletons. Unfortunately one of them starts making a round of the hall. It’s only a matter of time before he finds the hidden heroes. Not wanting to wait and be discovered, Ishkrom leaps from hiding and attacks the nearest skeleton! His blow sends it staggering back and his companions rush from they’re hiding places to join him in combat. As the other two undead hurry to attack the intruders the three companions make short work of the first skeleton. A couple of rounds later the other two are laying on the ground next to the first one. While Ethradan and Ishkrom engage in some friendly boasting Mulhulan settles in to wait for the others. While their companions are waiting in the gatehouse Lincon and Vallan are quietly making their way across the fields towards the horses. They’ve seen a couple patrols in the distance but have managed to stay hidden so far. Topping a rise their luck suddenly runs out. They come face to face with a heavily armed patrol of undead. Instead if running the two decide to attack! While Lincon draws his bow, Vallan rushes towards the nearest skeleton and, drawing on his divine power attempts to turn them. Unfortunately this doesn't work and soon enough the heroes are surrounded. Vallan manages to hold his own fairly well, Lincon however takes a few serious hits and decides to withdraw. He manages to stay ahead of the skeleton until he stops to attack with his bow. The undead quickly rush him! Overwhelmed by their attacks Lincon falls! Seeing his companion down Vallan attempts to turn the undead again to no avail. He's trouble now though. The undead that were previously attacking Lincon are now moving towards him! Hefting his new axe Vallan begins laying about with a holy fervor. One, two skeletons fall before the reinforcements arrive! Now there are four attackers and Vallan is starting to take some serious wounds. Undaunted he continues the fight. Pretty soon there are only two of the skeletons left and Vallan, still standing prepares to end the fight. The skeletons manage to deliver a couple of serious hit's to Vallan before he kills one of them. Bruised and bleeding he raises his axe to finish off the last of the patrol. [color=burlywood][i](Actually they both got criticals! I had to fudge the dice though because if Vallan had died Lincon would have bled to death as well. I didn't have the heart to kill them on a random encounter.)[/i][/color] The battle over finally Vallan looks over the piles of yellowed bones and rushes to his fallen comrade. Unconscious and bleeding Lincon doesn't look too good. Vallan cures what he can with his holy power and bandages the cuts that haven't closed. His eyes opening Lincon looks around in surprise at the fallen skeletons scattered around the ground. There's no time for congratulations however, there are still patrols around and it is unlikely Vallan could repeat his previous deed if another should find them. Moving cautiously the two make they're way back to the copse were they left the horses. Gathering the animals and the two kegs of blasting powder they head back to the keep. This time they manage to avoid anymore patrols and pretty soon they're back with their friends. While Lincon receives healing from Mulhulan the others quickly set about arranging the kegs on the drawbridge. Once everything's in place they decide who will stay behind to light the fuses; surprisingly, Ishkrom volunteers. He's the quickest and besides, he seems to have some sort of fascination with pain. All is set, while the others wait in the courtyard Ishkrom lights the blasting powder and makes a dash for the exit. Rushing into the courtyard he leaps on the back of Ethradan's horse and the five heroes gallop through the gates as the kegs go off! A cloud of smoke and flame rises from the back of the gatehouse as the group rushes through the fields. A number of patrols, alerted by the commotion run towards the party but with the group on horseback they have no chance of stopping them. The moon is high as the five companions ride towards Corvis to alert Helstrom of their findings. [i](To be continued)[/i] [/QUOTE]
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