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COS level 1 Wizard (Possible Spoilers?)
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<blockquote data-quote="Radaceus" data-source="post: 7490644" data-attributes="member: 6796086"><p>1) Optimizing:</p><p><em>(disclaimer: I prefer Grease, because I like to use it on my party members in situations like dividing up treasure piles... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</em></p><p>Grease is AoE, that creates an area that a Dex save must be rolled if a creature enters or ends it's turn there, falling prone if failing the save. Tasha's, a single target Wis save, but are also incapacited as well as prone ( they cannot take actions or reactions), can last up to a minute, but they get a save each turn and if attacked ( there is also the chance for creatures to be resistant to Enchantment...). It's Apples vs an Orange, really, (Dex saves usually better than Wis saves for lower level creatures) but Grease wins out for effectiveness.</p><p></p><p>2) yes, shield is probably most effective at the lower levels, at the higher levels, that +5 to AC often is not going to help you. Swap Tasha's for Shield at 1st</p><p></p><p>3) no illusion spells? Consider <em>Color Spray </em> at 1st (no saves, great for low level mobs) , drop <em>Thunderwave</em>, unless you are Mountain Dwarf and wearing Medium armor (if that is the case, then drop <em>Mage Armor</em>) you do not want to get into a situation where this spell is effective, stay away from melee you're too squishy. Rely on your combat cantrip, and if you are playing something like High Elf, you can use a bow as well for combat.</p><p></p><p>4) not sure on Alarm, it is a good ritual, and if you were considering Abjurer it would be a mainstay. I'd take something else.</p></blockquote><p></p>
[QUOTE="Radaceus, post: 7490644, member: 6796086"] 1) Optimizing: [I](disclaimer: I prefer Grease, because I like to use it on my party members in situations like dividing up treasure piles... :) )[/I] Grease is AoE, that creates an area that a Dex save must be rolled if a creature enters or ends it's turn there, falling prone if failing the save. Tasha's, a single target Wis save, but are also incapacited as well as prone ( they cannot take actions or reactions), can last up to a minute, but they get a save each turn and if attacked ( there is also the chance for creatures to be resistant to Enchantment...). It's Apples vs an Orange, really, (Dex saves usually better than Wis saves for lower level creatures) but Grease wins out for effectiveness. 2) yes, shield is probably most effective at the lower levels, at the higher levels, that +5 to AC often is not going to help you. Swap Tasha's for Shield at 1st 3) no illusion spells? Consider [I]Color Spray [/I] at 1st (no saves, great for low level mobs) , drop [I]Thunderwave[/I], unless you are Mountain Dwarf and wearing Medium armor (if that is the case, then drop [I]Mage Armor[/I]) you do not want to get into a situation where this spell is effective, stay away from melee you're too squishy. Rely on your combat cantrip, and if you are playing something like High Elf, you can use a bow as well for combat. 4) not sure on Alarm, it is a good ritual, and if you were considering Abjurer it would be a mainstay. I'd take something else. [/QUOTE]
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