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CoS question -- DM ONLY, PLAYERS STAY AWAY!! --
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<blockquote data-quote="Mercule" data-source="post: 7190912" data-attributes="member: 5100"><p>There are different versions of the vampire folklore -- I did a 10 page paper on it for a high school class (awesome). Dracula, for instance, didn't actually take damage from the sun. He was just (vaguely) weaker. So, the change actually makes Strahd more like Dracula, who is the archetypal modern vampire.</p><p></p><p>If you don't want Strahd walking around in the daylight, then don't have him do so. The sunlight is probably somewhat uncomfortable, anyway. Heck, for the spawn, let them behave with all the fear and revulsion of the sun that they would if it actually did light them up. Just wait for the PCs to be surprised when they drag the fiend out and nothing happens.</p><p></p><p>As far as why they might do it that way, well, it keeps the PCs from having any true "safe space" from Strahd, so the pressure keeps on them. It also adds the aforementioned surprise moment. By keeping the weakness to sunlight and only removing natural sunlight, it also doesn't hobble the PCs' arsenal (e.g. the <em>daylight</em> spell).</p></blockquote><p></p>
[QUOTE="Mercule, post: 7190912, member: 5100"] There are different versions of the vampire folklore -- I did a 10 page paper on it for a high school class (awesome). Dracula, for instance, didn't actually take damage from the sun. He was just (vaguely) weaker. So, the change actually makes Strahd more like Dracula, who is the archetypal modern vampire. If you don't want Strahd walking around in the daylight, then don't have him do so. The sunlight is probably somewhat uncomfortable, anyway. Heck, for the spawn, let them behave with all the fear and revulsion of the sun that they would if it actually did light them up. Just wait for the PCs to be surprised when they drag the fiend out and nothing happens. As far as why they might do it that way, well, it keeps the PCs from having any true "safe space" from Strahd, so the pressure keeps on them. It also adds the aforementioned surprise moment. By keeping the weakness to sunlight and only removing natural sunlight, it also doesn't hobble the PCs' arsenal (e.g. the [I]daylight[/I] spell). [/QUOTE]
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